Report preview

Do you like this idea?


  • Total voters
    11
  • Poll closed .

Shinko to Kuma

Still Going Strong
Reaction score
776
So, the report preview function that recently got added is awesome, but the way it's currently done gets broken by a lot of factors. Firstly, if you have a big quickbar with lots of scripts on it, it still tries placing the preview to the left of the "maincell" where all the game data is displayed. The same happens if you have your game options window width set high (for example 2000 pixels to reduce the unneeded whitespace to the left/right of the game.

What I suggest is moving the report preview according to the position of the cursor related to the window. FE if the cursor is on the bottom side of the window, place the preview ABOVE the cursor, if the cursor is on the top of the window, below the cursor. Right now if there is no space to the left of the game window, the preview simply doesn't show anything.
 

One Last Shot...

Contributing Poster
Reaction score
1,552
There is no negative to this that I can see, just a benefit for those of us with insanely packed quickbars :)
 
Top