DeletedUser117534
Guest
I will try to review top 6 tribes over next 6 weeks or so. I will give each tribe out of 10 score in each of the following categories:
Members
Leadership
Stability
Conquers
Growth Options
I invite everyone to comment and give your own scores.
#6 - Viking
Members - 5/10
With 30 members on the roster and 1.6 mil points Viking is averaging 55,000 points per player with only 1 player in top 25 and 6 in top 100. I can recognise few familiar faces on the roster including Lord Batan, Soul Wrecker, King Skonee and DAVWOLF but the roster looks average when comparing to top 5 tribes with only Lord Batan and wolfie3556 doing some decent farming.
Leadership - 6/10
Viking's duke Lelouch is a veteran of W23 and W25 returning to TW after a very long break. He was lured back into TW when Inno sent him a notification about cancelling his account due to inactivity. (I wonder how many people returned because of this reason).
From information that I have there are couple of barons to support the duke in leading the tribe but he does most of things himself. He is doing a good job keeping the tribe together after so many changes that happened to those players over last couple of weeks. Also he seems to handle Lord Batan well.
Stability - 3/10
Lord Batan is a good example of what was happening in the area:
The tribe went through a merge between Goblin and Mafia to then disband Goblin and create Phoenix which was recently renamed to Viking. There has been a lot of tribal changes since 9th of November which in further hurting the tribe's stability. Pressure from surrounding larger tribes is most definitely not helping the duke to keep morale high.
Conquers - 5/10
The tribe has made 198 gains including 159 from players and 39 from barbs. Viking has been skirmishing with other significant tribes conquering 4 from Blood and 3 from MEA. The tribe has lost 31 villages total and 5 of these were capped by MEA, 4 by AAA and 1 each from Visine and Blood. The tribe has also internalled 8 villages from Viking 2.
The tribe's growth has slowed down a bit this week and they will barely go past 62 caps they made last week.
Growth Options - 5/10
Vikings are being surrounded not only by MEA, Blood, War and Visine to the east and south but also having Balkan Express to north/north east and GCC that is blocking their access to the rim. I assume Viking works with Balkan Mafia and quite possibly is NAP ed to GCC as the tribes never had any conquer history against one another and it simply makes sense knowing 3 larger tribes are not shy from attacking Viking. That leaves the tribe with relatively small option when it comes to easy growth.
Some of the players have nobled on the far rim of north west quarter but I am sure Nerd will control that area in near future.
I give them extra point for having family tribe that gives some extra growth options.
Summary - 23/50
The score looks harsh but it reflects plenty of issues I found in the tribe. Keep in mind i am guessing on some things and only Viking members will know whether what I am saying is correct.
If you asked me what will happen with Viking over next month I would say there are more likely than not to disband and divide. A lot will depend on how much pressure MEA, Blood, War and Visine are going to put on them and how determined Viking duke is to keep fighting against odds.
I had pleasure interviewing the duke yesterday so here's what he had to say
Nest: Thanks for taking part in the interview. To be completely honest I feel like I know nothing about your tribe, I recognise few faces but that's about it. Can you tell me a little bit about yourself and then a history of how Vikings were formed?
lelouch: When the world began, two tribes bordered each other called Mafia and Goblin.
The duke of mafia was highly inactive so we moved our most active players to goblin via a merge.
With 3 tribes in the north, we were a large noob cluster, but unlike most noob clusters we decided to account sit all our players and set harsh requirements.
During a war between Goblin and TBS, our council members betrayed us thus the tribe fell apart, but was reformed as PHX, rising from the ashes. We defeated TBS in our great northern war pretty convincingly and then renamed to be vikings, as we are the north.
Nest: One of the people I do recognise is Lord Batan. He has been rather vocal on externals being nothing short of himself. I have known Batan since W80 and he always had explosive personality, how do you manage players like him?
lelouch: We like to use lord batan as a claymore, point towards the enemy. We have calming co-dukes/barons to keep him pacified towards the tribe.
Nest: Duking a tribe can be compared to having a nerve wrecking full time job, what are in your opinion three things that are making this role so difficult to do and are three most useful skills or character traits any duke should have?
lelouch: The most difficult job about duking a tribe is:
- the amount of coordination and research you need to do about other tribes and neighbours and plan ops.
- keeping the tribe unified with clear tribe goals rather than just individual expansion goals.
- patience, i don't have a lot of it but i try my best.
Nest: Looking at the map I can't say you are located in a nice, comfy spot between MEA, Bleed and Visine. It looks like they are squishing your tribe a bit, your tribe started loosing villages, 5 to MEA, 4 to AAA, 1 to Blood and Visine. Are you worried at all about that? Do you think your tribe is handling that pressure well?
lelouch: Yes, we are in between a lot of top tribes, but thats where diplomacy comes in.
We are highly concerned about MEA, Visine and Bleed but then again who isn't.
WAR is also sandwiched between many tribes, and bleed/WUS/WAR may fight for the center of the map if the rune villages spawn there.
Nest: From the tribes I just mentioned which do you think has shown best quality so far and which has been the biggest disappointment?
lelouch: Bleed has shown the best quality so far as they are extremely organized and even joined up with flex/trex who are lone wolves. MEA has been highly disappointing as they have been straight up lying, mass recruiting, panicking, using as much pp to boost their players and inviting players + gifting them cities to fight this war against Bleed. Some of their members are cool like andante, washington and others, but the tribe is a rat's nest.
Members
Leadership
Stability
Conquers
Growth Options
I invite everyone to comment and give your own scores.
#6 - Viking
Members - 5/10
With 30 members on the roster and 1.6 mil points Viking is averaging 55,000 points per player with only 1 player in top 25 and 6 in top 100. I can recognise few familiar faces on the roster including Lord Batan, Soul Wrecker, King Skonee and DAVWOLF but the roster looks average when comparing to top 5 tribes with only Lord Batan and wolfie3556 doing some decent farming.
Leadership - 6/10
Viking's duke Lelouch is a veteran of W23 and W25 returning to TW after a very long break. He was lured back into TW when Inno sent him a notification about cancelling his account due to inactivity. (I wonder how many people returned because of this reason).
From information that I have there are couple of barons to support the duke in leading the tribe but he does most of things himself. He is doing a good job keeping the tribe together after so many changes that happened to those players over last couple of weeks. Also he seems to handle Lord Batan well.
Stability - 3/10
Lord Batan is a good example of what was happening in the area:
The tribe went through a merge between Goblin and Mafia to then disband Goblin and create Phoenix which was recently renamed to Viking. There has been a lot of tribal changes since 9th of November which in further hurting the tribe's stability. Pressure from surrounding larger tribes is most definitely not helping the duke to keep morale high.
Conquers - 5/10
The tribe has made 198 gains including 159 from players and 39 from barbs. Viking has been skirmishing with other significant tribes conquering 4 from Blood and 3 from MEA. The tribe has lost 31 villages total and 5 of these were capped by MEA, 4 by AAA and 1 each from Visine and Blood. The tribe has also internalled 8 villages from Viking 2.
The tribe's growth has slowed down a bit this week and they will barely go past 62 caps they made last week.
Growth Options - 5/10
Vikings are being surrounded not only by MEA, Blood, War and Visine to the east and south but also having Balkan Express to north/north east and GCC that is blocking their access to the rim. I assume Viking works with Balkan Mafia and quite possibly is NAP ed to GCC as the tribes never had any conquer history against one another and it simply makes sense knowing 3 larger tribes are not shy from attacking Viking. That leaves the tribe with relatively small option when it comes to easy growth.
Some of the players have nobled on the far rim of north west quarter but I am sure Nerd will control that area in near future.
I give them extra point for having family tribe that gives some extra growth options.
Summary - 23/50
The score looks harsh but it reflects plenty of issues I found in the tribe. Keep in mind i am guessing on some things and only Viking members will know whether what I am saying is correct.
If you asked me what will happen with Viking over next month I would say there are more likely than not to disband and divide. A lot will depend on how much pressure MEA, Blood, War and Visine are going to put on them and how determined Viking duke is to keep fighting against odds.
I had pleasure interviewing the duke yesterday so here's what he had to say
Nest: Thanks for taking part in the interview. To be completely honest I feel like I know nothing about your tribe, I recognise few faces but that's about it. Can you tell me a little bit about yourself and then a history of how Vikings were formed?
lelouch: When the world began, two tribes bordered each other called Mafia and Goblin.
The duke of mafia was highly inactive so we moved our most active players to goblin via a merge.
With 3 tribes in the north, we were a large noob cluster, but unlike most noob clusters we decided to account sit all our players and set harsh requirements.
During a war between Goblin and TBS, our council members betrayed us thus the tribe fell apart, but was reformed as PHX, rising from the ashes. We defeated TBS in our great northern war pretty convincingly and then renamed to be vikings, as we are the north.
Nest: One of the people I do recognise is Lord Batan. He has been rather vocal on externals being nothing short of himself. I have known Batan since W80 and he always had explosive personality, how do you manage players like him?
lelouch: We like to use lord batan as a claymore, point towards the enemy. We have calming co-dukes/barons to keep him pacified towards the tribe.
Nest: Duking a tribe can be compared to having a nerve wrecking full time job, what are in your opinion three things that are making this role so difficult to do and are three most useful skills or character traits any duke should have?
lelouch: The most difficult job about duking a tribe is:
- the amount of coordination and research you need to do about other tribes and neighbours and plan ops.
- keeping the tribe unified with clear tribe goals rather than just individual expansion goals.
- patience, i don't have a lot of it but i try my best.
Nest: Looking at the map I can't say you are located in a nice, comfy spot between MEA, Bleed and Visine. It looks like they are squishing your tribe a bit, your tribe started loosing villages, 5 to MEA, 4 to AAA, 1 to Blood and Visine. Are you worried at all about that? Do you think your tribe is handling that pressure well?
lelouch: Yes, we are in between a lot of top tribes, but thats where diplomacy comes in.
We are highly concerned about MEA, Visine and Bleed but then again who isn't.
WAR is also sandwiched between many tribes, and bleed/WUS/WAR may fight for the center of the map if the rune villages spawn there.
Nest: From the tribes I just mentioned which do you think has shown best quality so far and which has been the biggest disappointment?
lelouch: Bleed has shown the best quality so far as they are extremely organized and even joined up with flex/trex who are lone wolves. MEA has been highly disappointing as they have been straight up lying, mass recruiting, panicking, using as much pp to boost their players and inviting players + gifting them cities to fight this war against Bleed. Some of their members are cool like andante, washington and others, but the tribe is a rat's nest.