Leadership: The first brick on the Building
Part 1: Re-doing the Basics
There are plenty of people playing TribalWars. There are plenty of Tribes on TribalWars.
But what is a Tribe?
What is behind the Scenes of the creations of Tribes?
WHY do players create Tribes?
And how does a Tribe affect other players in it?
This and more we'll find out soon.
The starting line of the Tribe is a founder.
1.) What is a Founder?
This most likely everyone knows. But it doesn't hurt if we re-do the basics of TribalWars.
A Founder is a TribalWars player, who decided to create a Tribe in order to share the gaming path and entertaining path with other TribalWars players.
A Founder is automaticly a Duke of the Tribe.
2.) Who or What is a Duke?
A Duke is a person who has the most priviliges in Tribe. Usually the Duke is the Founder of the Tribe, but the Duke privilige can be given also by a Duke – so that two players lead the Tribe shared.
3.) What are Priviliges and how they should be dealt with?
Priviliges are some advatanges in Tribe. We divide 7 priviliges:
- Hidden Forum Privilige
This privilige allows you to acces the Hidden Forums, which are located in Tribal Forums. Only the player with this privilige may see it, others can't.
- Forum Moderator Privilige
This privilige allows you to moderate the Tribal Forums. This includes: Deleting / Moving / Locking Thread and Posts on your Tribal Forums. Also you may set Threads as Importamnt and you're able to delete posts. Basic moderator stuff.
- Circular Mail Privilige
This allows you to send Circular Mails to your Tribe. A circular Mail is a mail sent to the WHOLE Tribe at ONCE.
- Diplomatic Privilige
This allows you to set Enemies / Allies / NAPs on your MAPs.
- Recruitment Privilige
This allows you to invite players to your Tribe
- Baron Privilige
Baron is a person who possess all other priviliges listed before.
- Duke Privilige
The main guy. Has all the priviliges and posses the power to Disband the Tribe.
So now that we refreshed our brains with some basics, let's move on!
Part 2: The Tribe
Players or better said Leaders have different views and definicions about the »Tribe«. Let's walk through with ideas of an Ideal Tribe.
1.) The Name
Here it starts. The name of your own Tribe. Woah, what an privilige! You can give a name you like, to be a name of your Tribe in a WorldWide game. But wait, if I like Pokemon, wouldn't that be a bit childish for others? Should I really putt Pokemon as a Tribe name?
Hmmm....no. I don't want my Tribe to look childish, I want that they respect us and fear us! Hmmm...so what do we say about.... yea... I like p*ssys! I should put that as a Tribe name, then I will look REALLY COOL!
But hey! There are rules! I can't putt offensive language as a Tribe Name! What should I do now?
And here we are back. The Tribe name might seem easy task, but it says ALOT for a Tribe. It must be very well putted. Ofcourse, some of the expirienced players take advantage of their known personalities, and use some funny words, but it's better for you to use something serious. I won't give examples.
2.) The Location
The location of your Tribe, well, you is also a very importmant task. As you know TribalWars Worlds divide the Map onto CORE, OUTTER CORE and RIM.
CORE – is a place where ussualy heat is very soon. The battles begin soon and most players quiet so there are alot of barbarian villages too.
OUTTER CORE – is a place where you can still feel the sense of wars but can relax.
RIM – is a place where you go, when you get nobled or join very late. It's the most quiet place.
So you should not think only what suits YOU the best, think on others! Your future Tribe Mates. If you decide for CORE, you may expect very aggresive players, and you must be prepared to lead an aggressive Tribe. If you decide for OUTTER CORE you may relax but still be steady on your members actions.
RIM is place where you can start your very first Tribe if you're a newcomer.
3.) The Leadership
This is the most importmant brick in your building. The Leader of the Tribe. The Leader can be the one who actually describes the whole Tribe.
He / She's attitude reflect the Tribe's attitude. He / She's behaviour pictures the Tribe's behaviour.
Be Patient – The first step. Be patient. Don't worry if you don't have many players. If you have only 5 members, don't be afraid that they might leave your Tribe, because of lacking of members. If they do – be happy, you got rid of junk.
Recruit slowly and patiently. Wait 3-5 days before you start to recruit seriously. Watch players developments and stats in history.And before you accept into your Tribe, request to account sitt their village - just to make sure you're deciding for the right player who might fill your expectations!
Have courage – Never kiss ass of your members. Never give them priviliges when they ask if you don't know them enough. Never let them control you. Have a hand and voice. You're the voice of this Tribe, and the decisions will be dealt with your final word or council ones. You may use POLL votings to try to reach similar decision as other wants.
Be wise – Be smarter than your members. Try to prepare everything they want to have in a Tribe. Good Forums, Organized Threads, Regular Updates of Tribe, Good members. Give them suggestions and talk with your Tribe Mates.
Be communicative – Open often communications with your Tribe mates. Even if it's Spam, it might be the first jumping plot in to sharing more serious stuff. Then after that, they gain your respect and confience in your Tribe.
Those are few steps worht mentioning about Leaders. Those should be some basic stuff a Leader must fullfill, if he / she decided to create a Tribe. Now to lead a Tribe into high rankings, can be hard but it can also be easy. The point is, you'll need to have a good player base.
The players of your Tribe, also represent your Tribe, so while recruiting think that you recruit someone who'll represent your Tribe. You are recruiting someone who'll share his ideas with yours and vice versa. Basicaly you'll chose someone to learn together more.
As the Tribe grows, relations in Tribe grow. They can grow good and also bad. Get rid of those bad relations with dismissals, as you don't want to boost down the morale of the Tribe, because of someone who's always complaing about something. Now that you bounded more, you can start to discuss about future of the Tribe.
Future of the Tribe, the goals, are very importmant. You need to see, what you want to achieve here. Because if you don't, you don't have any goals and your Tribe can't develop in the same way. And the basic of a good Tribe is – same development. So set a goal and go reach for it.
Wars will come sooner or later. You must be prepared on that. You must know that the basic ingridient to even start off playing this game are TROOPS. Troops will present you later on on rankings. Points can only make you a »One day star« and soon also a target of alot of players.
If you lead alone in the war situations, it's too hard. Try to find someone who can help you with it. You don't need to give him any high priviliges, just to share your ideas and let him help you achieve the goals.
When war is declared, plans should be made or the player will end up fighting solo on entire Tribe. Make plans in advance to avoid Thousands of »Help me I need support« Threads in your Support section.
Divide your Tribe Mates onto Defense based players and Attack based players. Always look at the map while doing that – as you must have for example, in 1 Group 3 Defense player and 3 Attack players. So that groups work effectively...
..To be continued.
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