Scavaging sucks

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El Bahattee

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Counting is the key skill that makes it evident, prima facia, that scavenging sucks. Scavenging inherently sucks because if a > b then a > b.
Wtf hahahaha what are you on about mate how does that prove that "scavenging sucks"?
Listen let me say it this way - In my opinion it is a good addition to the game as it helps people who are not active enough to farm efficiently, gain resources in another way. And even for the people who are active enough, it gives them the opportunity to gain additional resources through scavenging and I really don't see a bad thing in it. You cant use the troops while they are scavenging, you cant cancel scavenging. What about that bothers you so much that you have to make a forum topic about it?
 

DeletedUser124863

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In my opinion it is a good addition to the game as it helps people who are not active enough to farm efficiently, gain resources in another way.

That's reasonable. Except, I don't think it's a question of activity. At least, activity level is a secondary factor, at best.

Let's imagine you only log on once a day. You can log on and use those troops for scavenging, or you can use that one opportunity to send them farming. Even in this scenario, scavenging is still the inferior option. Maybe, if your activity level is such that you're falling so drastically behind that walls and spikes you can't clear have made farming unprofitable. But if that's the case, then you're screwed anyway.

And even for the people who are active enough, it gives them the opportunity to gain additional resources through scavenging

Really? How?

and I really don't see a bad thing in it. You cant use the troops while they are scavenging, you cant cancel scavenging. What about that bothers you so much that you have to make a forum topic about it?

Who said it bothers me? I said it sucks, which is a qualitative criticism.
 
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DeletedUser124863

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Sometimes, I use big words I don't always fully understand in an effort to make myself sound more photosynthesis. o_O

I think I'm going to get myself some roommates. Have them each pay me 200 pp per month for their own room. Because I am clearly living rent free inside a lot of people's heads.
 

DeletedUser124863

Guest
In fact, we have everything, because you have given us nothing to discuss.

Oh, you must have missed the OP. The subject here is scavenging. It sucks. Which is pretty self evident and a premise worthy of acceptance on it's face. But, if you think otherwise, by all means prove it wrong.
 

HotLikeDat

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73
Reason 1
SCAVVING:
RankNameTribeScoreDate
1 tudadaryoyo9.408.31208.05.2020
2 FamousInfernoRev4.773.04727.04.2020
3 gotdegunsRogue3.028.87305.05.2020

FARMING:
RankNameTribeScoreDate
1 tudadaryoyo5.154.751yesterday
2 Zero-TwoDisney4.505.753yesterday
3 No Flex Zone?!4.112.14204.05.2020

Reason 2
SCAVVING:
RangNomTribuScoreDate
1 DKBoum$kippy22.006.75324.04.2020
2 .Merci Qui?$kippy12.641.77408.05.2020
3 Not Too Much Real*aAa*11.163.90826.04.2020

FARMING:
RangNomTribuScoreDate
1 .Merci Qui? $kippy14.738.99924.04.2020
2 DKBoum$kippy9.120.70521.04.2020
3 *Genghis Khan*LR7.204.40827.04.2020

Reason 3
SCAVVING:
RankNameTribeScoreDate
1Bosch NACHO10.393.300yesterday
2 HotLikeDatTVP7.426.393yesterday
3 fernandomagnataTVP6.744.79108.05.2020
4 franky 4 toesNACHO6.312.55607.05.2020
5King AmmyTVP5.725.85605.05.2020

FARMING:
RankNameTribeScoreDate
1 muh3TVP4.426.197yesterday
2TW PlayerT.A3.272.556yesterday
3xNVSV.A2.792.90406.05.2020
4rytasdT.A2.670.73606.05.2020
5fernandomagnatTVP2.337.21903.05.20

Different worlds, different servers, different speeds, different barb numbers and settings etc...... Scavving always trumps farming.
Can't believe I just spent 5 mins copy and pasting these to argue with an idiot tho. Guess we both lose :'(
 

HotLikeDat

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It also takes way less effort. I actually recently made a post on UK farming arguing that scavenging was TOO good (Uk server has had every single world with scavenging enabled since it was introduced 16 odd worlds ago) and I believe farming is/has dying/died as a result. So was hoping they could do something!
 

DeletedUser124863

Guest
Reason 1
SCAVVING:
RankNameTribeScoreDate
1 tudadaryoyo9.408.31208.05.2020
2 FamousInfernoRev4.773.04727.04.2020
3 gotdegunsRogue3.028.87305.05.2020

FARMING:
RankNameTribeScoreDate
1 tudadaryoyo5.154.751yesterday
2 Zero-TwoDisney4.505.753yesterday
3 No Flex Zone?!4.112.14204.05.2020

Reason 2
SCAVVING:
RangNomTribuScoreDate
1 DKBoum$kippy22.006.75324.04.2020
2 .Merci Qui?$kippy12.641.77408.05.2020
3 Not Too Much Real*aAa*11.163.90826.04.2020

FARMING:
RangNomTribuScoreDate
1 .Merci Qui?$kippy14.738.99924.04.2020
2 DKBoum$kippy9.120.70521.04.2020
3 *Genghis Khan*LR7.204.40827.04.2020

Reason 3
SCAVVING:
RankNameTribeScoreDate
1BoschNACHO10.393.300yesterday
2 HotLikeDatTVP7.426.393yesterday
3 fernandomagnataTVP6.744.79108.05.2020
4 franky 4 toesNACHO6.312.55607.05.2020
5King AmmyTVP5.725.85605.05.2020

FARMING:
RankNameTribeScoreDate
1 muh3TVP4.426.197yesterday
2TW PlayerT.A3.272.556yesterday
3xNVSV.A2.792.90406.05.2020
4rytasdT.A2.670.73606.05.2020
5fernandomagnatTVP2.337.21903.05.20

Different worlds, different servers, different speeds, different barb numbers and settings etc...... Scavving always trumps farming.
Can't believe I just spent 5 mins copy and pasting these to argue with an idiot tho. Guess we both lose :'(

The problem here is that your rationale is entirely dependent on decisions that people made. It's no different than saying that chocolate is more nutritious than kale because I eat chocolate more often than kale.
 

DeletedUser124863

Guest
It also takes way less effort. I actually recently made a post on UK farming arguing that scavenging was TOO good (Uk server has had every single world with scavenging enabled since it was introduced 16 odd worlds ago) and I believe farming is/has dying/died as a result. So was hoping they could do something!

You're right that it's much easier. Which further shows that the numbers you showed do not, in any way whatsoever, accurately compare scavenging versus farming. That being said, yes, there are times when the convenience factor may be valuable.
 

Old Titan

New Member
Reaction score
4
Reason 1
SCAVVING:
RankNameTribeScoreDate
1 tudadaryoyo9.408.31208.05.2020
2 FamousInfernoRev4.773.04727.04.2020
3 gotdegunsRogue3.028.87305.05.2020

FARMING:
RankNameTribeScoreDate
1 tudadaryoyo5.154.751yesterday
2 Zero-TwoDisney4.505.753yesterday
3 No Flex Zone?!4.112.14204.05.2020

Reason 2
SCAVVING:
RangNomTribuScoreDate
1 DKBoum$kippy22.006.75324.04.2020
2 .Merci Qui?$kippy12.641.77408.05.2020
3 Not Too Much Real*aAa*11.163.90826.04.2020

FARMING:
RangNomTribuScoreDate
1 .Merci Qui?$kippy14.738.99924.04.2020
2 DKBoum$kippy9.120.70521.04.2020
3 *Genghis Khan*LR7.204.40827.04.2020

Reason 3
SCAVVING:
RankNameTribeScoreDate
1BoschNACHO10.393.300yesterday
2 HotLikeDatTVP7.426.393yesterday
3 fernandomagnataTVP6.744.79108.05.2020
4 franky 4 toesNACHO6.312.55607.05.2020
5King AmmyTVP5.725.85605.05.2020

FARMING:
RankNameTribeScoreDate
1 muh3TVP4.426.197yesterday
2TW PlayerT.A3.272.556yesterday
3xNVSV.A2.792.90406.05.2020
4rytasdT.A2.670.73606.05.2020
5fernandomagnatTVP2.337.21903.05.20

Different worlds, different servers, different speeds, different barb numbers and settings etc...... Scavving always trumps farming.
Can't believe I just spent 5 mins copy and pasting these to argue with an idiot tho. Guess we both lose :'(
You're right that it's much easier. Which further shows that the numbers you showed do not, in any way whatsoever, accurately compare scavenging versus farming. That being said, yes, there are times when the convenience factor may be valuable.


Sure, if you're lazy, that makes sense but theoretically farming is better.

If I have 100 LC it takes me 6 hours to get max Res through scavenging whereas I could get max Res through farming with 100 LC in 3-4 hours and that's with even smallish barbs. With 1.5k barbs my 100lc could probably return home with full res in under 2 hours even if the barbs started off empty.

So, if you look at the math, scavenging sucks.
 

-Fac-

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Sure, if you're lazy, that makes sense but theoretically farming is better.

If I have 100 LC it takes me 6 hours to get max Res through scavenging whereas I could get max Res through farming with 100 LC in 3-4 hours and that's with even smallish barbs. With 1.5k barbs my 100lc could probably return home with full res in under 2 hours even if the barbs started off empty.

So, if you look at the math, scavenging sucks.

2020-05-10.png

Not to like... go in on you.. but saying scavenging sucks because of the maths is pretty naive. It just doesn't account for any of the other variables that you have to deal with when farming.

Scavenging is really good, I think its a solid mechanic that encourages newer players to build more troops for both protection and growth.
And like its still a result of activity and dedication, unlike the more prevalent problem of flag boosters and warehouse packets - which still haven't been properly addressed, but maybe changing those would lose inno money? I can't tell.

I think having worlds without scavenging sometimes is a good argument as well btw. w110 was an interesting change :~)
 

HotLikeDat

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You're right that it's much easier. Which further shows that the numbers you showed do not, in any way whatsoever, accurately compare scavenging versus farming. That being said, yes, there are times when the convenience factor may be valuable.

I actually really strongly disagree with the above points. I myself, as many other top players agree, do whatever it takes in this game to maximise efficiency.

i could put a 12%+ coin flag on every village and mass mint. Would be far easier!! I don’t. I funnel res into 1 village and mint a few % cheaper to get a small extra % of coins.

in start up I always farm hard, and actually basically entirely ignored scavving the first few worlds I played. However my curren U.K. world, having farmed hard AF all start up (and btw, don’t try to say I don’t know how to farm, I have been a top 3 farmer on multiple .net worlds for most of start up). I study maths and econ, and I have 2 coplayers who also do maths at university. We literally ran the numbers - scavving would give us 3 times more returns, and we now prioritise scavving heavily with only a small amount of farming.

of course, if everyone does this, then farming would become great if only 1 player was still doing it. But U.K. maps are small, few barbs, I was near other good farmers, and farming was just giving me barely any returns when I was spamming 1lc out every 10mine 24/7.
 

DeletedUser124863

Guest
I actually really strongly disagree with the above points.

I'm not sure how to respond to that. You're posting numbers of people who choose to mostly scavenge, and you think that those numbers indicate that scavenging itself is superior. That's just ridiculous, intellectually lazy, and the kind of thing that is more consistent with someone wanting to maintain a dogma.

I study maths and econ, and I have 2 coplayers who also do maths at university. We literally ran the numbers - scavving would give us 3 times more returns, and we now prioritise scavving heavily with only a small amount of farming.

Okay. Tell us the numbers. Fill in the table with the haul, per spear, per hour....

Scavenging LevelPer unit res/hrPer Per unit res/hrPer unit res/hrPer unit res/hrPer unit res/hrPer unit res/hr
100 Spears200 Spears300 Spears400 Spears500 Spears600 Spears
Level 1
Level 2
Level 3
Level 4
 

Old Titan

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I actually really strongly disagree with the above points. I myself, as many other top players agree, do whatever it takes in this game to maximise efficiency.

i could put a 12%+ coin flag on every village and mass mint. Would be far easier!! I don’t. I funnel res into 1 village and mint a few % cheaper to get a small extra % of coins.

in start up I always farm hard, and actually basically entirely ignored scavving the first few worlds I played. However my curren U.K. world, having farmed hard AF all start up (and btw, don’t try to say I don’t know how to farm, I have been a top 3 farmer on multiple .net worlds for most of start up). I study maths and econ, and I have 2 coplayers who also do maths at university. We literally ran the numbers - scavving would give us 3 times more returns, and we now prioritise scavving heavily with only a small amount of farming.

of course, if everyone does this, then farming would become great if only 1 player was still doing it. But U.K. maps are small, few barbs, I was near other good farmers, and farming was just giving me barely any returns when I was spamming 1lc out every 10mine 24/7.

I hate to be that guy and I don't doubt your math ability but my guess is your input numbers are wrong. On UK servers it's probably different also.

First of all, you're not that good at farming. I can say this as I was the number 1 plunderer on w85 (non P2w and in a core area with planty of good farmers) and number 1 plunderer on a world after that. Being third means if you used those numbers means your results aren't quite accurate. Also, I thought we were assuming maximum potential for scavving so shouldn't we do the same for farming? Even if we don't you have a point about everybody else scavenging leaving more Res (for me) in barbs, which is pretty much the case these days.

Maybe you could share your workings so I can check them?
 

HotLikeDat

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I'm not sure how to respond to that. You're posting numbers of people who choose to mostly scavenge, and you think that those numbers indicate that scavenging itself is superior. That's just ridiculous, intellectually lazy, and the kind of thing that is more consistent with someone wanting to maintain a dogma.

I'm posting the numbers that includes every player on each of 3 different worlds. It includes all players - those who prioritise scavving and those who prioritise farming also. It's not skewed at all, I can hardly believe you're suggesting that it is. The biggest players have the biggest advantage with scavving as they do with farming, these players also tend to be the most active and willing to do whatever it takes to do well: spend pp / invest time farming / invest time scavving etc. And they're getting way better income from scavving than farming... like I'm baffled there's even debate here. If farming was so much better, why are the farming numbers not higher. People would prioritise that more and farming would out-do scavving.
It varies from world to world, my current world is a UK one, there are fewer barbs, and so scavving is relatively better here than say for someone on 113.net who is out on the rim with loads of barbs, no farming competition, and only a couple of villages so low scavving results and high farming res per village.


I hate to be that guy and I don't doubt your math ability but my guess is your input numbers are wrong. On UK servers it's probably different also.

First of all, you're not that good at farming. I can say this as I was the number 1 plunderer on w85 (non P2w and in a core area with planty of good farmers) and number 1 plunderer on a world after that. Being third means if you used those numbers means your results aren't quite accurate. Also, I thought we were assuming maximum potential for scavving so shouldn't we do the same for farming? Even if we don't you have a point about everybody else scavenging leaving more Res (for me) in barbs, which is pretty much the case these days.

Maybe you could share your workings so I can check them?

I mean, ok? lol. I was r2 looter and r1 plunderer on w89 for the majority of start-up having been in the core. I'm not saying I'm the best farmer ever but I definitely know how to do it, and pretty well. I've been r1 farmer on half a dozen UK worlds (admittedly far easier than .net, but there are still some v active and decent accounts) but that's where I tend to play these days. Maybe you are better than me! cool! Maybe you're more active! I don't know, there's a lot of variables. But for you to open with "you're not that good at farming" like what? You literally don't know me or anything about me, bit of a strange opener. Only rank 1 farmer on a world is good? everyone else sucks? rank 2 and rank 3 should try a new game cause they can't hack it?

As for the numbers, I mean jeeeez. "You don't know how to farm and you, and your cos, don't know maths" - is everyone wrong except you? Does everything you touch turn to gold? Honestly find it difficult to find the motivation to even reply to this stuff.

-Uk worlds are different, agreed: they have far fewer players and barbs than .net worlds. We also have a 20:1 attack ratio so you can't farm large numbers of player villages. Ok the numbers will be radically different here to .net. For this UK world scavving > farming. I can copy and paste you the entire top 100 farming v scavving numbers, or you could go look. the rank 1 farmer would be 6th in the scavving rankings if they were merged. the rank 2 farmer would be 9th on farming rankings. the rank 3 farmer would be 12th on scavving. (thats not bumping them down by including the farmers that beat them by the way, just looking at each one isolated.)

-.net worlds for sure farming is way more effective than UK. Sure, the numbers are skewed a little as they include Tudadar who I assume is still a mega turtle and so scavving is relatively better for him than farming and so yeah, his numbers will be more slanted that way. The point still stands though, and has clearly been demonstrated by raw data: scavving...doesn't suck. I'm not claiming people should stop farming and only scav though, just a lot of people aren't capitalising on scavenging the way they should be (I didn't until recently, I hadn't done the math and didn't realise how good it was for the 3 scavening worlds I had played). It all depends on your location, whos around you, activity, your def/off ratio, blah blah
 
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