Seasonal Speed rounds 2012

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  1. allyboo

    allyboo <img src="http://web.extern.innogames.de/morthy/lo

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    Seasonal speeds 2012

    To coincide with this year’s attack breaks, we’ve got some special treat rounds lined up.
    Pit your wits against other players this Christmas for a bit of high-paced action in the Christmas and New Year speed rounds.

    It’s a race against time to grab as many villages as you can before the timer runs out and the rounds end, and the top player from each round will win the right to use a special forum title in the coming new year.

    Christmas speed


    Prize: The top-ranked player at the end of the round will receive the forum title Speed Santa 2012

    Times

    Begin: 18:00 Sunday, December 23rd
    End: 18:00 Thursday, December 27th

    Round description

    This is a “cluster” round. Noblemen can travel a maximum distance of 20 fields.

    • Speed 80
    • Unit speed 0.75
    • Beginner protection of 2 hours.
    • Player limit 750
    • Bonus villages: Advanced bonus villages. Barbarian villages grow to a maximum of 4000 points.
    • Tribe limit: 15
    • Simple technology system.
    • Archers active but no paladin.
    • Coin academy
    • Militia active up to 2 villages. Duration 1 hour.
    • Points-based morale.
    • Ratio protection active for the first 12 hours (10%).
    • Sleep mode active. (See below for information on how to set sleep mode.)
    • There will be an attack and support gap of 100ms.


    New Year speed

    Prize: The top-ranked player at the end of the round will receive the forum title Celebrated Speeder 2012

    Times

    Begin: 18:00 Sunday, December 30th
    End: 18:00 Wednesday, January 2nd

    Round description


    This is a “cluster” round. Noblemen can travel a maximum distance of 20 fields.
    • Speed 100
    • Unit speed 0.75
    • 60 minutes beginner protection.
    • Player limit 600
    • Bonus villages: Advanced bonus villages. Barbarian villages grow to a maximum of 2000 points.
    • Tribe limit: 10
    • Simple technology system.
    • Archers active, paladin active without weapons.
    • Coin academy
    • Militia active up to 2 villages. Duration 1 hour.
    • Points-based morale.
    • Ratio protection active for the first 6 hours (10%).
    • Sleep mode active. (See below for information on how to set sleep mode.)
    • There will be an attack and support gap of 100ms.

    We hope to see you there!

    All the best,
    The Tribal Wars team



    About sleep mode.