- Reaction score
- 197
Dear players,
We will be starting world 143 soon and we would like you to contribute to the settings of the world. Below you will find three options*.
Pick your favorite and cast your vote. The choice with the majority will be set up for our coming world.
The poll will close on Wednesday October 9th and the settings announced during the following days.
* While it might be tempting to request a mix between the options, with a setting from one option transferred to a different option, (as an example Option B but with archers as in Options A), note that each option is balanced to work as a complete package. In this example case, archers with a 3-level smithy would change the game play in an way that would make it a different type of world completely.
We always welcome your feedback, don't forget to share it!
Your Tribal Wars Team
We will be starting world 143 soon and we would like you to contribute to the settings of the world. Below you will find three options*.
Pick your favorite and cast your vote. The choice with the majority will be set up for our coming world.
The poll will close on Wednesday October 9th and the settings announced during the following days.
* While it might be tempting to request a mix between the options, with a setting from one option transferred to a different option, (as an example Option B but with archers as in Options A), note that each option is balanced to work as a complete package. In this example case, archers with a 3-level smithy would change the game play in an way that would make it a different type of world completely.
We always welcome your feedback, don't forget to share it!
W143 | Option A | Option B | Option C |
Game speed | 1.6 | 1.6 | 1.6 |
Unit speed | 0.625 | 0.625 | 0.625 |
Production Factor | Standard | Standard | Standard |
Start date & time | TBC | TBC | TBC |
Game | |||
Church | Active | Active | Inactive |
Watchtower | Inactive | Inactive | Active |
Quest System | Active | Active | Active |
Achievements | Active | Active | Active |
Flags | Active | Active | Active |
Scavenging | Active | Active | Active |
Hauls | Active | Active | Active |
Stronghold | Inactive | Inactive | Active |
Growing barbarian villages | Grow and shrink to 2000 points | Grow and shrink to 2000 points | Grow and shrink to 2000 points |
Bonus villages | Active | Active | Active |
Research System | Simplified research | 3- Level | 3-Level |
Fake limit | Inactive | Inactive | Inactive |
Farm limit | Inactive | Inactive | Inactive |
Milliseconds attack & support timing | 100 ms | 100 ms | 50 ms |
Units | |||
Archers | Active | Inactive | Inactive |
Paladin & Skill books | Active - with Skills | Inactive | Active - 1 per player, no skills |
Militia | Active | Active | Active |
Nobleman | |||
Purchased using | Gold Coins | Gold Coins | Gold Coins |
Cost of Nobles | Standard | Standard | Standard |
Cost of Packets | N/A | N/A | N/A |
Max nobleman travel distance | 100 Fields | 100 Fields | 100 Fields |
Loyalty Drop | 25-35 Per hit | 20-35 Per hit | 20-35 Per hit |
Premium Features | All the usual | All the usual | All the usual |
Tribe | |||
Tribe levels | Active | Active | Active |
Tribe member limit | 20 | 25 | 20 |
Tribelock | Inactive | Inactive | Inactive |
Ability to attack tribe members | Attacks vs tribe members will do damage | Attacks vs tribe members will NOT do damage | Attacks vs tribe members will NOT do damage |
Support outside tribe | über on arrival
| über on arrival
| No restrictions |
Support when joining tribe | You must be in a tribe for 48 hours to Send or Receive support | You must be in a tribe for 24 hours to Send or Receive support | No Restrictions |
Player | |||
Ability to select starting direction | Active | Active | Active |
Relocation Item | Enabled | Enabled | Enabled |
Morale | Active (time based) | Active (time based) | Active (time based) |
Max attack ratio (attacker:defender) | 20:1 for the first 60 days | 20:1 for the first 60 days | 20:1 for the first 60 days |
Night bonus | Inactive | Active, player based | Inactive |
Protection for beginners | 5 days | 5 days | 5 days |
Endgame | |||
Victory requirements | Runes: One tribe must hold 23 Rune Villages in every populated continent for 5 days | Dominance: After 180 days, one tribe must hold at least 65% of the player villages for 5 days | Runes: One tribe must hold 23 Rune Villages in every populated continent for 5 days |
Your Tribal Wars Team