New World Start of a new High Performance!

DaWolf85

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Dear Community,

Monday, April 4th, our newest High Performance round will open its gates around 11 AM. Pre-registrations for this world have started. Gather your teams!
>> Register now!

Please note that High Performance is a world with more challenging settings. Please take into account our recent reboot of the High Performance concept as well, where we are now operating with more 'unusual' game settings on some rounds - this in particular is a round where we will be working with less standard settings.

While you await the start of this High Performance, we would like to again remind you we have a Discord channel exclusively for this world!. Feel free to drop by and chat with other players joining High Performance. Below, you can find out how to join:

I am already in the Tribal Wars DiscordI am not yet in the Tribal Wars Discord
You can join the world channel by typing the following Slash command in the chat:
/join hp


The world channel will become visible under the channel list.
You can simply click this invite link. You'll then automatically receive the right role to see the High Performance channel.

We look forward to hearing from you!


General Settings:
- Building speed: 10 (1000%)
- Unit Speed: 0.2 (200%)

Game:
- Archers: Deactivated
- Paladin / Statue: Activated, with Skills
- Strongholds: Deactivated
- Bonus Villages: Activated
- Barbarian Villages: Grow and shrink to 3,500 points. Additionally, Barbarian and Bonus villages will spawn and grow at very high rates.
- Church and Belief: Deactivated
- Watchtower: Deactivated
- Militia: Activated
- Morale: Deactivated
- Achievements: Activated
- Noble production: Coins
- Technologies: 10-level
- Beginners protection: 3 days
- Beginners protection ratio: Deactivated

Other:

- Nightmode: Deactivated
- Choose starting direction: Activated
- Attack timing: Milliseconds (50)
- Fake limit: Deactivated
- Farm limit: Activated (900 troops supported per farm level)*
- Limit Noble man walking distance: 100 fields
- Hauls: Activated, with Scavenging
- Free trade: Deactivated for all players

Extra:

- Victory conditions: Dominance (a tribe needs to hold 50% of the villages in the world for 7 days)
- Tribe limit: 15
- Flags: Deactivated
- Support outside Tribe: Über - Arrival

Premium Features:

- Premium Account: Activated
- Account Manager: Activated
- Farm-Assistant: Activated
- Building time reduction: Activated
- Finish immediately: Activated
- Building cost reduction: Activated
- +20% Production: Deactivated
- Trading with the merchant: Activated
- Premium Exchange: Deactivated

*
The farm limit reduces troop effectiveness after the limit is surpassed, by a value proportional to the amount you have surpassed the limit by. Troops supporting the village count towards the limit.

The concept for this round is a test of high-powered barbarian nobling strategies as a theory for minimizing the effect of push accounts early in the world; while the late-game is intended to become a high-paced world with units moving twice the normal speed. Paladins are the only real assistance for defenders, while attackers get the benefit of easier stack-breaking thanks to the farm limit. The Premium Exchange is also disabled for this round as that was a common player request; however be aware that we will likely only ever disable this setting on the rounds with 'unusual' settings (in other words, every other round) - and even then, this will not be a consistent thing.


Make sure to let us know if you like the settings in the Feedback Topic!

Good luck!

Your Tribal Wars Team
 
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