- Reaction score
- 142
Dear community,
Tuesday, December 3rd, world 144 will open its gates around 10:00 AM.
Pre-registrations for this world have started. Gather your teams!
>> Register now!
Find us on Discord!
While you await the start of this new world, feel free to drop by to chat with the players that will also be playing this world. You can access it here.
Please note that the layout for the settings in announcements is updated to adapt to the system based settings page, to avoid differences in phrasing and create a clearer view of the different settings.
* Players will not be spawned close to friends or invited players during pre-registration and will only spawn close to tribe members. Players will receive a Relocation item but will not be able to relocate close to a friend. In short, if you wish your villages to spawn together; join the same tribe during pre-registration.
Please note that the detailed and updated, final settings for the world will always be displayed >here<.
In case of any discrepancies, the information on the system page applies, as it is automatically updated.
Please let us know your feedback in our feedback topic!
Your Tribal Wars Team
Tuesday, December 3rd, world 144 will open its gates around 10:00 AM.
Pre-registrations for this world have started. Gather your teams!
>> Register now!
While you await the start of this new world, feel free to drop by to chat with the players that will also be playing this world. You can access it here.
Please note that the layout for the settings in announcements is updated to adapt to the system based settings page, to avoid differences in phrasing and create a clearer view of the different settings.
World 144 Settings | |
Game speed | 1.25 |
Unit speed | 0.8 |
Game | |
Church | Active |
Watchtower | Inactive |
Quest System | Active |
Achievements | Active |
Flags | Active |
Scavenging | Active |
Hauls | Active |
Stronghold | Inactive |
Growing barbarian villages | Active up to 3000 points - grow & shrink |
Bonus villages | Bonus villages enabled |
Research System | Simple system |
Fake limit | Inactive |
Milliseconds attack & support timing | 100 ms |
Units | |
Archers | Active |
Paladin & Skill books | Inactive |
Militia | Active |
Nobleman | |
Purchased using | Gold coins |
Max nobleman travel distance | Unlimited |
Premium Features | |
Premium Account | Active |
Account Manager | Active |
Farm-Assistant | Active |
Building time reduction | Active |
Finish immediately | Active |
Building cost reduction | Active |
+20% Production | Active |
Trading with the merchant | Active |
Premium Exchange | Active |
Tribe | |
Tribe levels | Active |
Tribe member limit | 20 |
Ability to attack tribe members | Attacks vs tribe members turn into visits and thus do not deal any damage |
Support outside tribe | über on sending
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Player | |
Ability to select starting direction | Active, move to friends disabled * |
Relocation Item | Enabled, move to friends disabled * |
Morale | Points and time based |
Max attack ratio (attacker:defender) | 20:1 for the first 60 days |
Night bonus | Active, player based |
Protection for beginners | 6 days |
Endgame | |
Victory requirements | Domination, one tribe must hold 60% of the villages |
* Players will not be spawned close to friends or invited players during pre-registration and will only spawn close to tribe members. Players will receive a Relocation item but will not be able to relocate close to a friend. In short, if you wish your villages to spawn together; join the same tribe during pre-registration.
Please note that the detailed and updated, final settings for the world will always be displayed >here<.
In case of any discrepancies, the information on the system page applies, as it is automatically updated.
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Please let us know your feedback in our feedback topic!
Your Tribal Wars Team