Start of World 69

Discussion in 'Announcements' started by Morthy, May 22, 2013.

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  1. Morthy

    Morthy Community Manager Tribal Wars Team Community Management

    Jul 5, 2006
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    Start of World 69

    World 69 will start on Monday the 27th of May at around 10:30. Pre-registration is available now so you can secure your place and invite your friends. You can login to the world straight away to form your tribe and prepare for the world's start. When the world starts you will be placed near your tribe mates if you are in a tribe.

    The world will allow the looting of resources but you will be limited in the amount you can loot per day. As you grow the limit will increase until it reaches a hard cap. This allows players to farm but means you don't have to spend all day doing it. Your limit will increase by 1k for every village you control and every day your account is present on the world.

    The limit does not reset daily at a certain time. At any point in time the game calculates how many resources you've looted in the past 24 hours, and if you're past the limit, you won't be able to loot any more until you're under the limit again.

    The world has a dominance based winning condition. Once a tribe reaches 60% dominance, the world will automatically close to registrations and the endgame phase will begin. At this point, restarts will be disabled. This will last for 90 days, after which automatic peace will come into effect and the world will end shortly after. Only one tribe can win the world. An allied win is not possible.

    As previously announced with World 68, this world will not have the additional premium features

    Please note that if you join the world after it has started that the village starting location selection has moved to the join world screen.

    If you have any feedback or questions please click here for the discussion thread.

    The settings

    Not sure what some of the settings mean? Click here for more information.

    <style>.ws { width: 400px; border: 1px solid #DED3B9;} .ws th { width: 40%; font-weight: bold; background: none repeat scroll 0 0 #EFE6C9; } .ws td { background:none repeat scroll 0 0 #F8F4E8; }</style><div style="padding: 0 5px 0 5px"><table class="ws"><tr><th>Speed:</th><td>1.5</td></tr><tr><th>Unit speed:</th><td>0.8</td></tr><tr><th>Flags:</th><td>No</td></tr><tr><th>Paladin:</td><td>No</td></tr><tr><th>Archers:</th><td>Yes</td></tr><tr><th>Church enabled:</th><td>No</td></tr><tr><th>Noble system:</th><td>Packets (1/2 price)</td></tr><tr><th>Morale:</th><td>Points and unlimited time based</td></tr><tr><th>Bonus villages:</th><td>Yes</td></tr><tr><th>Barbarian villages:</th><td>Grow to 1000 points</td></tr><tr><th>Tech system:</th><td>Simple</td></tr><tr><th>Beginner protection:</th><td>3 days</td></tr><tr><th>Tribe limit:</th><td>69</td></tr></tr><tr><th>Other info:</th><td style="font-size: 9pt">Players can choose their starting direction. There will be an attack and support gap of 100ms. No fake limit. Limited hauls, slightly higher resource production.</td></tr></table></div>