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If you DONT want to read all the paragraphs, then go the bottom paragraph and match up the Builds I say are the best by then scrolling up and seeing the troop numbers and build time. Then just read the other stuff if you don't understand something
Here's a list of Slow Defense Builds that I've compared to show which ones should be used and which ones shouldn't (I half-tested a few other one's and tossed them aside becuz they sucked that much); this is more or less the outcome of over a year's worth of testing out Nukes/Defs and compiling it all into words and numbers that everyone can understand Each takes almost a month to build (give or take 4 days) but holds more defense power than faster builds; obviously not the ever day every where Defense to build lol But if your core has the time and security to build them, then why not build a couple of these bad boys
The Nukes and Defenses used below are both based on a 21K troop count. The Defense Build Time's are based on a lv 25 Barracks (didn't bother doing build times for nukes here, that's for another section later...). Morale is 100% and luck is 0% The Test Nukes used represent a good variety of Axes, LC, and MA typically used by many. The number of rams may not be as high or low as that which some of you build, but it has little to no actual effect on the actual performance of the Defense builds themselves as they compare to one another (plus was easier to calculate for me; as was the 21K farm space for both Defense and Offense).
The Actual Results are how each Defense performed against each of the 7 Test Nukes. It shows Troops Lost vs each Test Nuke, and the Lv the Wall was left at.
The Average Resutls are listed as results against the first 5 Test Nukes listed, then the first 6 Test Nukes listed, and all 7 Test Nukes listed. The reason for this is becuz it is less common to face HIGH Axe nukes and HIGH MA nukes. But they are there becuz they are plausible, and it is important to know how well rounded each build is. Within the first 5 Test Nukes lies a nuke with 1K MA, so the Average of the first 5 Test Nukes gives you a good idea of how the Defense Build will perform against regular nukes with MA, then the average of the first 6 Test Nukes will show if facing a HIGH Axe nuke will have a big impact on the Defense Build or not (in most cases it doesn't, if not in all), then the average of all 7 Test Nukes will tell you just how much of an impact a HIGH MA nuke will have on that particular Defense Build.
EDIT: I am NOT suggesting each and every Defense here be used, most are mainly for comparison reasons. The Builds I recommend using are discussed below, and if you're a number person you can see for yourself by looking at the different Results. Also, I believe the build times may be off by a few hours and I won't be adjusting them at this point (all of them are off by a few so it sort of averages out)
Slow Def #1
10K swords
11K archers
Build Time: 31 days, 8.7 hrs
Resources Needed: 1.400.000 wood, 630.000 clay, 1.360.000 iron
Swords = 500K gen, 150K cav, 400K arch
Archers = 550K gen, 440K cav, 55K arch
Total = 1050K gen, 590K cav, 455K arch = 2,095K TOTAL Def
Slow Def #2
9K swords
12K archers
Build Time: 31 days, 15.1 hrs
Resources Needed: 1.470.000 wood, 630.000 clay, 1.350.000 iron
Swords = 450K gen, 135K cav, 360K arch
Archers = 600K gen, 480K cav, 60K arch
Total = 1050K gen, 615K cav, 420K arch = 2,085K TOTAL Def
Slow Def #3
3K spears
9K swords
9K archers
Build Time: 29 days, 13.1 hrs
Resources Needed: 1.320.000 wood, 630.000 clay, 1.200.000 iron
Spears = 45K gen, 135K cav, 60K arch
Swords = 450K gen, 135K cav, 360K arch
Archers = 450K gen, 360K cav, 45K arch
Total = 945K gen, 630K cav, 465K arch = 2,040K TOTAL Def
Slow Def #4
4.2K spears
8.4K swords
8.4K archers
Build Time: 28 days, 21 hrs
Resources Needed: 1.340.000 wood, 630.000 clay, 1.140.000 iron
Spears = 63K gen, 189K cav, 84K arch
Swords = 420K gen, 126K cav, 336K arch
Archers = 420K gen, 336K cav, 42K arch
Total = 903K gen, 651K cav, 462K arch = 2,016K TOTAL Def
Slow Def #5
4K spears
8K swords
9K archers
Build Time: 29 days, 3 hrs
Resources Needed: 1.302.000 wood, 630.000 clay, 1.134.000 iron
Spears = 60K gen, 180K cav, 80K arch
Swords = 400K gen, 120K cav, 320K arch
Archers = 450K gen, 360K cav, 45K arch
Total = 910K gen, 660K cav, 445K arch = 2,015K TOTAL Def
Slow Def #6
8K spears
5K swords
8K archers
Build Time: 27 days, 3 hrs
Resources Needed: 1.350.000 wood, 630.000 clay, 910.000 iron
Spears = 120K gen, 360K cav, 120K arch
Swords = 250K gen, 75K cav, 200K arch
Archers = 400K gen, 320K cav, 40K arch
Total = 770K gen, 755K cav, 360K arch = 1,885K TOTAL Def
Slow Def #7
21K archers
Build Time: 34 days, 1 hr
Resources Needed: 2.100.000 wood, 630.000 clay, 1.260.000 iron
Archers = 1050K gen, 840K cav, 105K arch
Total = 1050K gen, 840K cav, 105K arch = 1,905K TOTAL Def
Test Nukes
Nuke #1
6300 axes, 3300 lc, 300 rams
Nuke #2
6300 axes, 2800 lc, 400 ma, 300 rams
Nuke #3
7500 axes, 2500 lc, 400 ma, 300 rams
Nuke #4
7500 axes, 3000 lc, 300 rams
Nuke #5
6500 axes, 2000 lc, 1000 ma, 300 rams
Nuke #6
11500 axes, 2000 lc, 300 rams
Nuke #7
6300 axes, 2640 ma, 300 rams
Actual Results
Slow Def #1's Results
#1 11.867 W12
#2 11.814 W12
#3 11.453 W13
#4 11.526 W13
#5 11.752 W13
#6 10.347 W13
#7 11.630 W13
Slow Def #2's Results
#1 11.293 W13
#2 11.364 W13
#3 11.056 W13
#4 11.001 W13
#5 11.609 W13
#6 9.991 W14
#7 12.836 W12
Slow Def #3's Results
#1 11.380 W13
#2 11.450 W13
#3 11.254 W13
#4 11.195 W13
#5 11.510 W13
#6 10.549 W13
#7 11.695 W13
Slow Def #4's Results
#1 11.162 W13
#2 11.310 W13
#3 11.177 W13
#4 11.050 W13
#5 11.498 W13
#6 10.658 W13
#7 11.962 W12
Slow Def #5's Results
#1 10.960 W13
#2 11.145 W13
#3 11.020 W13
#4 10.857 W13
#5 11.580 W13
#6 10.490 W13
#7 12.467 W12
Slow Def #6's Results
#1 10.324 W13
#2 10.790 W13
#3 10.957 W13
#4 10.510 W13
#5 11.720 W13
#6 11.135 W13
#7 14.923 W10
Slow Def #7's Results
#1 7.957 W15
#2 12.639 W12
#3 12.617 W12
#4 7.949 W15
#5 21.000 W6
#6 7.911 W15
#7 21.000 W4
Average Results
Slow Def #1's Average Results
Average Losses vs First 5 Nukes = 11,682.4
Average Losses vs First 6 Nukes = 11,459.8
Average Losses vs All 7 Nukes = 11,484.1
Slow Def #2's Average Results
Average Losses vs First 5 Nukes = 11,264
Average Losses vs First 6 Nukes = 11,052.3
Average Losses vs All 7 Nukes = 11,307.1
Slow Def #3's Average Results
Average Losses vs First 5 Nukes = 11,357.8
Average Losses vs First 6 Nukes = 11,223
Average Losses vs All 7 Nukes = 11,290.43
Slow Def #4 Average Results
Average Losses vs First 5 Nukes = 11,239.4
Average Losses vs First 6 Nukes= 11,142.5
Average Losses vs All 7 Nukes = 11,259.57
Slow Def #5 Average Results
Average Losses vs First 5 Nukes = 11,112.4
Average Losses vs First 6 Nukes= 11,008.7
Average Losses vs All 7 Nukes = 11,217
Slow Def #6 Average Results
Average Losses vs First 5 Nukes = 10,860.2
Average Losses vs First 6 Nukes= 10,906
Average Losses vs All 7 Nukes = 11,479.85
Slow Def #7 Average Results
Average Losses vs First 5 Nukes = 12,432.4
Average Losses vs First 6 Nukes= 11,678.8
Average Losses vs All 7 Nukes = 13,010.4
As you can see, Slow Defense #5 and Slow Defense #6 have the better results out of the 7 Builds, with the first not having THAT much of an impact by a Axe/MA nuke and the latter one taking a much heavier impact by Axe/MA nukes (the best nuke against both is an Axe/MA nuke, but they don't obliterate either build, by far). I'd argue that its not THAT significant of an impact on either the 5th or 6th Defense build, but the 5th Defense Build holds the most versitily and well-roundedness than the 6th Defense Build and for that reason is the best Slow Build around (by rounding troops to the nearest thousand; messing with them to the nearest hundred or lower will just plain drive me insane. I myself will used both for my Slow Builds =]
- Composed and Copyrighted by Strife and Strife Co.
Here's a list of Slow Defense Builds that I've compared to show which ones should be used and which ones shouldn't (I half-tested a few other one's and tossed them aside becuz they sucked that much); this is more or less the outcome of over a year's worth of testing out Nukes/Defs and compiling it all into words and numbers that everyone can understand Each takes almost a month to build (give or take 4 days) but holds more defense power than faster builds; obviously not the ever day every where Defense to build lol But if your core has the time and security to build them, then why not build a couple of these bad boys
The Nukes and Defenses used below are both based on a 21K troop count. The Defense Build Time's are based on a lv 25 Barracks (didn't bother doing build times for nukes here, that's for another section later...). Morale is 100% and luck is 0% The Test Nukes used represent a good variety of Axes, LC, and MA typically used by many. The number of rams may not be as high or low as that which some of you build, but it has little to no actual effect on the actual performance of the Defense builds themselves as they compare to one another (plus was easier to calculate for me; as was the 21K farm space for both Defense and Offense).
The Actual Results are how each Defense performed against each of the 7 Test Nukes. It shows Troops Lost vs each Test Nuke, and the Lv the Wall was left at.
The Average Resutls are listed as results against the first 5 Test Nukes listed, then the first 6 Test Nukes listed, and all 7 Test Nukes listed. The reason for this is becuz it is less common to face HIGH Axe nukes and HIGH MA nukes. But they are there becuz they are plausible, and it is important to know how well rounded each build is. Within the first 5 Test Nukes lies a nuke with 1K MA, so the Average of the first 5 Test Nukes gives you a good idea of how the Defense Build will perform against regular nukes with MA, then the average of the first 6 Test Nukes will show if facing a HIGH Axe nuke will have a big impact on the Defense Build or not (in most cases it doesn't, if not in all), then the average of all 7 Test Nukes will tell you just how much of an impact a HIGH MA nuke will have on that particular Defense Build.
EDIT: I am NOT suggesting each and every Defense here be used, most are mainly for comparison reasons. The Builds I recommend using are discussed below, and if you're a number person you can see for yourself by looking at the different Results. Also, I believe the build times may be off by a few hours and I won't be adjusting them at this point (all of them are off by a few so it sort of averages out)
Slow Def #1
10K swords
11K archers
Build Time: 31 days, 8.7 hrs
Resources Needed: 1.400.000 wood, 630.000 clay, 1.360.000 iron
Swords = 500K gen, 150K cav, 400K arch
Archers = 550K gen, 440K cav, 55K arch
Total = 1050K gen, 590K cav, 455K arch = 2,095K TOTAL Def
Slow Def #2
9K swords
12K archers
Build Time: 31 days, 15.1 hrs
Resources Needed: 1.470.000 wood, 630.000 clay, 1.350.000 iron
Swords = 450K gen, 135K cav, 360K arch
Archers = 600K gen, 480K cav, 60K arch
Total = 1050K gen, 615K cav, 420K arch = 2,085K TOTAL Def
Slow Def #3
3K spears
9K swords
9K archers
Build Time: 29 days, 13.1 hrs
Resources Needed: 1.320.000 wood, 630.000 clay, 1.200.000 iron
Spears = 45K gen, 135K cav, 60K arch
Swords = 450K gen, 135K cav, 360K arch
Archers = 450K gen, 360K cav, 45K arch
Total = 945K gen, 630K cav, 465K arch = 2,040K TOTAL Def
Slow Def #4
4.2K spears
8.4K swords
8.4K archers
Build Time: 28 days, 21 hrs
Resources Needed: 1.340.000 wood, 630.000 clay, 1.140.000 iron
Spears = 63K gen, 189K cav, 84K arch
Swords = 420K gen, 126K cav, 336K arch
Archers = 420K gen, 336K cav, 42K arch
Total = 903K gen, 651K cav, 462K arch = 2,016K TOTAL Def
Slow Def #5
4K spears
8K swords
9K archers
Build Time: 29 days, 3 hrs
Resources Needed: 1.302.000 wood, 630.000 clay, 1.134.000 iron
Spears = 60K gen, 180K cav, 80K arch
Swords = 400K gen, 120K cav, 320K arch
Archers = 450K gen, 360K cav, 45K arch
Total = 910K gen, 660K cav, 445K arch = 2,015K TOTAL Def
Slow Def #6
8K spears
5K swords
8K archers
Build Time: 27 days, 3 hrs
Resources Needed: 1.350.000 wood, 630.000 clay, 910.000 iron
Spears = 120K gen, 360K cav, 120K arch
Swords = 250K gen, 75K cav, 200K arch
Archers = 400K gen, 320K cav, 40K arch
Total = 770K gen, 755K cav, 360K arch = 1,885K TOTAL Def
Slow Def #7
21K archers
Build Time: 34 days, 1 hr
Resources Needed: 2.100.000 wood, 630.000 clay, 1.260.000 iron
Archers = 1050K gen, 840K cav, 105K arch
Total = 1050K gen, 840K cav, 105K arch = 1,905K TOTAL Def
Test Nukes
Nuke #1
6300 axes, 3300 lc, 300 rams
Nuke #2
6300 axes, 2800 lc, 400 ma, 300 rams
Nuke #3
7500 axes, 2500 lc, 400 ma, 300 rams
Nuke #4
7500 axes, 3000 lc, 300 rams
Nuke #5
6500 axes, 2000 lc, 1000 ma, 300 rams
Nuke #6
11500 axes, 2000 lc, 300 rams
Nuke #7
6300 axes, 2640 ma, 300 rams
Actual Results
Slow Def #1's Results
#1 11.867 W12
#2 11.814 W12
#3 11.453 W13
#4 11.526 W13
#5 11.752 W13
#6 10.347 W13
#7 11.630 W13
Slow Def #2's Results
#1 11.293 W13
#2 11.364 W13
#3 11.056 W13
#4 11.001 W13
#5 11.609 W13
#6 9.991 W14
#7 12.836 W12
Slow Def #3's Results
#1 11.380 W13
#2 11.450 W13
#3 11.254 W13
#4 11.195 W13
#5 11.510 W13
#6 10.549 W13
#7 11.695 W13
Slow Def #4's Results
#1 11.162 W13
#2 11.310 W13
#3 11.177 W13
#4 11.050 W13
#5 11.498 W13
#6 10.658 W13
#7 11.962 W12
Slow Def #5's Results
#1 10.960 W13
#2 11.145 W13
#3 11.020 W13
#4 10.857 W13
#5 11.580 W13
#6 10.490 W13
#7 12.467 W12
Slow Def #6's Results
#1 10.324 W13
#2 10.790 W13
#3 10.957 W13
#4 10.510 W13
#5 11.720 W13
#6 11.135 W13
#7 14.923 W10
Slow Def #7's Results
#1 7.957 W15
#2 12.639 W12
#3 12.617 W12
#4 7.949 W15
#5 21.000 W6
#6 7.911 W15
#7 21.000 W4
Average Results
Slow Def #1's Average Results
Average Losses vs First 5 Nukes = 11,682.4
Average Losses vs First 6 Nukes = 11,459.8
Average Losses vs All 7 Nukes = 11,484.1
Slow Def #2's Average Results
Average Losses vs First 5 Nukes = 11,264
Average Losses vs First 6 Nukes = 11,052.3
Average Losses vs All 7 Nukes = 11,307.1
Slow Def #3's Average Results
Average Losses vs First 5 Nukes = 11,357.8
Average Losses vs First 6 Nukes = 11,223
Average Losses vs All 7 Nukes = 11,290.43
Slow Def #4 Average Results
Average Losses vs First 5 Nukes = 11,239.4
Average Losses vs First 6 Nukes= 11,142.5
Average Losses vs All 7 Nukes = 11,259.57
Slow Def #5 Average Results
Average Losses vs First 5 Nukes = 11,112.4
Average Losses vs First 6 Nukes= 11,008.7
Average Losses vs All 7 Nukes = 11,217
Slow Def #6 Average Results
Average Losses vs First 5 Nukes = 10,860.2
Average Losses vs First 6 Nukes= 10,906
Average Losses vs All 7 Nukes = 11,479.85
Slow Def #7 Average Results
Average Losses vs First 5 Nukes = 12,432.4
Average Losses vs First 6 Nukes= 11,678.8
Average Losses vs All 7 Nukes = 13,010.4
As you can see, Slow Defense #5 and Slow Defense #6 have the better results out of the 7 Builds, with the first not having THAT much of an impact by a Axe/MA nuke and the latter one taking a much heavier impact by Axe/MA nukes (the best nuke against both is an Axe/MA nuke, but they don't obliterate either build, by far). I'd argue that its not THAT significant of an impact on either the 5th or 6th Defense build, but the 5th Defense Build holds the most versitily and well-roundedness than the 6th Defense Build and for that reason is the best Slow Build around (by rounding troops to the nearest thousand; messing with them to the nearest hundred or lower will just plain drive me insane. I myself will used both for my Slow Builds =]
- Composed and Copyrighted by Strife and Strife Co.