DeletedUser
Guest
Since I started playing TW, on w3, there have been many changes to the game. But I'm not talking about the big stuff. I was wondering why the prices for buildings have changed in terms of resource intensity. The smithy definitely utilizes more iron. Also the clay pit used to be more wood-intensive than the timber camp was clay intensive, leading to a different upgrade strategy.
My memory is pretty good, but I could be wrong.
Could someone comment on this perceived change in pricing? Is it real? Is anything real?
My memory is pretty good, but I could be wrong.
Could someone comment on this perceived change in pricing? Is it real? Is anything real?