- Reaction score
- 676
- Author
- RedAlert
- Contributors
- Aviendha
- Quickbar Entry
-
javascript:var HC_AMOUNT=4;$.getScript('https://twscripts.dev/scripts/supportCounterEvolved.js');
- Public?
- Public
This script can be run on 3 screens:
- Overview Troop -> Supports (
/game.php?screen=overview_villages&mode=units&type=away_detail&filter_villages=1
) - Map (
/game.php?screen=map
) - Single Village (
/game.php?screen=info_village&id=XXXX
)
On the single village screen you can withdraw support you have sent in a custom way:
You can specify which units you want to withdraw and also how much of the support currently stationed you want to withdraw.
Whatever you chose (units picked or amounted to withdraw) are also saved in localStorage so the next time you run the script these fields will be prefilled.
Here is how the script looks like in practice:
Contributors:
From Aviendha's script I got the idea behind this script and some functions (such as the one that parses the DOM and gathers supports data).
For any bugs, suggestions or if you need help with the script, let me know by replying on the thread.
- Changelog
-
v1.1.0 (2023-01-18): https://forum.tribalwars.net/index.php?threads/support-counter-evolved.289857/post-7154883
v1.1.2 (2023-01-21): https://forum.tribalwars.net/index.php?threads/support-counter-evolved.289857/post-7154910
Last edited:
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