DeletedUser
Guest
This mostly sucks, but this is looking fairly pathetic competition wise.
To family, or not to family: that is the question? - it's still a good question, actually
Good bump^^, (I'll give you the money I owe you later on, for bumping this thread ).
I see a lot of family tribes in HP - what number is this? I forget (I am getting old).
Any way, I have nothing personally against family tribes, but tribe limits are put into place for a reason.
A family tribe with like 26 branches (Butt Monks A-Z etc.. - not a real tribe, just using that as an example, t hough, I'd probably join that tribe if it existed) affects the competitive play on such a small server.
It's even more dangerous now, because family tribe members are actually sending 150 ms trains ; are not ALL bad players like they used to be, and are winning worlds by merging with other 26 branch family tribes.
It's the same as MASS diplomacy, how do you control it?
Ok! Good Q!
In my mind it´s really easy ^^ Watch them implode! They ALWAYS fall into the swamp of internal and barbarian nobels!
Their big problem is that they are to inactive and build a lot of mix and defence-troopaz They think their big number are scarry and when the attacks comes crawlin in on their doorstep they tremble and fall in to a mass-hyperinactive-mode of state ^^ "I can´t send you any troopz! I Have to protect my own villages! I think they will attack me soon!"
But if I want to think about a big bunch of good players that would put this way of life in action, it would be another matter....
Fallow-up: Why would a good player want to win that easy? What´s the fun in that? ^^
Families like TB and TBA (their academy).
Sooooo you are infact a hypocrite, good.
TBA isn't an academy... it's a feeder tribe. You know, easy caps for the main tribe
Yup. Forgive him.. he doesnt know.
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