Rejected Troops returning home should match their unit speed

ROMANIAN1235

Member
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1
This may sound like a crazy idea, but please hear me out...

If I send a fake attack with 1 scout and 1 ram and the ram dies but the 1 scout survives, then the 1 scout should return home at scout speed. There's no reason it should have to be slow, because there aren't any rams traveling with it back to its home village.

This will get rejected immediately because it would require massive work on game mechanics and break a ton of scripts, but I wanted to make sure I said it, because it doesn't make sense for the troops to come back at the same speed they left at if the returning units don't match that speed.
 

JawJaw

Awesomest CM Ever
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2,210
Suggested and rejected before.

Imagine it like this: they need to carry the body back home (leave no man behind!) which slows them down. :(
 
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