IcarusRises

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IcarusRises
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javascript:$.getScript("https://dl.dropboxusercontent.com/s/b0c26qwh0wh6183/village_marker.js")
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I have read other scripts to understand how to implement scripts for the game and I've used the template from the post: https://forum.tribalwars.net/index.php?threads/some-personal-thoughts-on-improving-scripts.286930/

A script to import coordinates of villages and mark them on the map. Basically it functions in an opposite way of the map coordinates extractor scripts that are available.
I thought, it was a handy script and many players might find it useful. That's why I tried my best to implement it. This is my first script that I code for the game but I hope to improve myself further and make more and better scripts in the future.
 
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IcarusRises

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I'd like to add that the script loads the "village.txt" to grab information about the villages, in case a player tries to mark a village that is not loaded. But it respects the rule of 1 fetch per hour using localstorage.
 
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