DeletedUser
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Thanks. Love you.
Apoc's gonna win. Just delete.
Apoc's gonna win. Just delete.
But they weren't or they would be here. You can throw up the RL excuse or any other but you can't claim (on their behalf) to be the best without demonstrating it.
That is not to say that MM was not a very good unit but I'm afraid they were not built to last and thus were not good enough.
It's about who has the commitment to win, whether that being on 8 hours a day, or giving up sleeping and eating so they can check on their trains. That, is what Apoc has over MM. That commitment to win. MM had already resigned to the fact that they were going to lose when they looked at the member count. I believe they could have done ALOT better, but they chose not to, and that is their decision. In this respect, yes, Apoc and the UA deserve this more.
Plarin, you do all that when you are actually playing the game against other actives. When you are hitting a dead account, you can send 20 second trains and you know that they will neither be sniped nor stacked against. The bulk of Apoc's attacks are against such accounts. On top of not worrying about the player defending and knowing that your nub trains are safe, there are also no retaliatory attacks and you get easy ODA.
The only thing Apoc had over -MM- was the number of tribes, allies and sat/proxy accounts.. plus their dream of making the whole world blue They never played (let alone to win), they recruited anything with a pulse.
-MM- never played to win so we never resigned ourselves to lose either - the only thing we cared about was having fun with our friends, but we sure did kick a$$
So, taking out the weakest links is not strategy? Since when? Anyone would say that this part of trying to win the game.
Right?I think we all know what you are Andrew.
You were probably the best at one time. In fact I would say you were... at one time. P.S. OD is a measure of past performance, not present or future capability.The current situation has nothing to do with -MM- not being good enough. There was more then enough proof that we were the best tribe by far in our time - we had just the one tribe but number of villages and OD far surpassed yours.
You are correct the INF (IM?) team were flying through the south. INF, at that time, were a far better unit than MM (MI?). They were also fighting a very poorly led Apoc-W and a fragmented Apoc-R but, credit where credit is due, "INF" were really making excellent gains.Let's get back to the current war. Whilst I was Duke of MIM, you were making progress in K55 but we were flying through the South.
I think, at best, you were breaking even with the odd week of marginal gains. Again this was down to INF keeping MM in the game. Are you trying to make the case for INF being the best tribe or INF? I'm confused.Overall conquers were actually in OUR favour once we got on a roll.
I LOL'd (couldn't help myself).With my team, I had ops organised to land just before Xmas and to land just after the break. Unfortunately, those ops never came to fruition due to the HC issues that went down.
Now you are being ridiculous. We all have RL issues. You know better than most some of mine at the time so please don't try to play that card.Just so you know, RL is not an excuse for us, it is in fact a reality. We all had jobs, families, studies or all of the above for some of us.
Very amusing. You think managing "95% of the world" is actually a lesser burden than mis-managing (to the point of break up) one tribe?I know you work too but the game is less time consuming for you when you have 95% of the world allied to you and you have no leadership duties to factor in on top.
I think you'll find we are. We are winning. We are still here. Whatever game you were playing didn't work out. Accept that graciously and you'll feel better (and we'll honour you as worthy adversaries). At the moment you're just sounding very bitter and appear to be trying to make yourself feel better (and probably failing).You should try playing the game properly for at least a month to see what TW is actually like. For us that refused joining you, we were here to play Tribal WARS, not sim city.
I must have imagined the NAP then. You forget that we spoke numerous times about joining forces; although I couldn't, with any conscience, go along with your ideas. You may be able to convince the few people that read these forums that you are righteous in hitting delete, but we both know you hit delete because you were beaten. Pure and simple.Deleting was preferred to joining you.
actually earlier on in this thread we had this discussion and came to the conclusion that a tribe is a group of players and needs to have atleast 5 members to get a milestone