statsmaster
Guest
Hey everyone, with two new worlds coming out soon and with myself not being able to take much of a part in them, with RL coming into play and reducing my activity, I have decided to calculate some statistics about tribal wars. I will also be calculating ODA to points and members ratios for tribes on this world, and I'll try to calculate any stats that you ask for, just either post in this topic or message me in these forums (I will be editing this post, so you might like to check it every time you look at the topic).
I will also share what formulas I used if you cannot work it out (but I am using a non-standard spreadsheet, OpenOffice Calc, so they will be a little different) and I may send you the documents (I don't think Microsoft like OpenOffice making free spreadsheet software so Excel probably cannot read OpenOffice documents, however you can download OpenOffice for free off the internet), but I might not have enough time, so don't bet on it.
Non World 39 Specific
The first thing I have calculated is the chance of noble trains taking a village with 3 or 4 nobles hitting, to show what the theoretical probability (in theory, it depends on how the game generates the loyalty taken down by noblemen) is of getting a village with 3 nobles in a train, and also the probability of overnobling yourself with 4 or 5 noble trains.
The theoretical probability of you taking a village if you send 4 nobles at it is approximately 86.6% (if you ask I'll give any statistic to anything up to 15 decimal places), the probability of taking a village if you send 3 nobles is around 1.34% and the probability of overnobling yourself when sending 4 nobles is around 0.77%, given that there is a 2/3 chance of taking a village that has just been nobled with another nobleman, as the loyalty is immediately reset to 25 after a village has been taken.
Given that the probability of taking a village if you send 5 nobles is 100%, as the minimum loyalty taken down by one nobleman is 20%, you have to take the village. This means that the probability of overnobling yourself after sending 5 noblemen is 57.8%.
Basically, it's like this:
World 39 Specific
When the world starts, I will calculate (and graph some of) these:
Player Stats
Points divided by ODA
Points divided by (0.75*ODA + 0.25*ODD)
Tribal Stats
Points divided by ODA divided by members
Points divided by (0.75*ODA + 0.25*ODD) divided by members
Thanks
To Tru Dread, for his idea.
This is a work in progress.
I will also share what formulas I used if you cannot work it out (but I am using a non-standard spreadsheet, OpenOffice Calc, so they will be a little different) and I may send you the documents (I don't think Microsoft like OpenOffice making free spreadsheet software so Excel probably cannot read OpenOffice documents, however you can download OpenOffice for free off the internet), but I might not have enough time, so don't bet on it.
Non World 39 Specific
The first thing I have calculated is the chance of noble trains taking a village with 3 or 4 nobles hitting, to show what the theoretical probability (in theory, it depends on how the game generates the loyalty taken down by noblemen) is of getting a village with 3 nobles in a train, and also the probability of overnobling yourself with 4 or 5 noble trains.
The theoretical probability of you taking a village if you send 4 nobles at it is approximately 86.6% (if you ask I'll give any statistic to anything up to 15 decimal places), the probability of taking a village if you send 3 nobles is around 1.34% and the probability of overnobling yourself when sending 4 nobles is around 0.77%, given that there is a 2/3 chance of taking a village that has just been nobled with another nobleman, as the loyalty is immediately reset to 25 after a village has been taken.
Given that the probability of taking a village if you send 5 nobles is 100%, as the minimum loyalty taken down by one nobleman is 20%, you have to take the village. This means that the probability of overnobling yourself after sending 5 noblemen is 57.8%.
Basically, it's like this:
Nobles Sent|Chance of taking the village | Chance of overnobling
3|1.34%|0%
4|86.6%|0.77%
5|100%|57.8%
World 39 Specific
When the world starts, I will calculate (and graph some of) these:
Player Stats
Points divided by ODA
Points divided by (0.75*ODA + 0.25*ODD)
Tribal Stats
Points divided by ODA divided by members
Points divided by (0.75*ODA + 0.25*ODD) divided by members
Thanks
To Tru Dread, for his idea.
This is a work in progress.
Last edited: