DeletedUser112272
Guest
nice read
Oh no. Of course not. Clueless is just playing smart! He's rank 1 so we should support his underhand tactics. They're still tactics! Plus we'll have an excuse to justify his tactics for him every time.Clueless nobled his tribemate, should he recieve the same treatment?
Clueless nobled his tribemate, should he recieve the same treatment?
I still don't see why everyone is giving Sheldon such a hard time. He clearly stated in the skype chat "I will have your village by the time you get back." I saw absolutely no protest from Sharbel.
2 different rule violations here...this whole argument can be solved with a support ticket which will absolutely get him banned. Multi-accounting and mis-using a sit. Issue solved.
Normally when people intend to cheat to gain an advantage they don't announce it on skype first....:icon_rolleyes:
More shenanigans in Soon?, not surprising.
§3) Account sitting
Account sitting is a temporary way to watch someone's account while they cannot log in.........Players and sitters are equally responsible for the actions of any sat account. Make sure you can trust the person you choose as sitter or whose account you are sitting.
A sat account must be played for their own benefit. It is not allowed to abuse account sitting. Account sitters that intentionally destroy or seriously damage an account they are sitting will be punished.
We will punish the account sitter if we see that it was the clear intention to ruin the account owners work against his instructions, we will not be able to repair the damage done to the account, so please make sure you always choose a responsible account sitter.
Accounts being sat are temporarily sharing a connection with the sitter and other accounts on the account sitter's connection. Therefore, everything stated in rule 2 must be followed.
§2) Players sharing an Internet Connection
Warning: The game will automatically prevent you from sending the majority of illegal commands. However, there are still some scenarios where the game cannot detect that the command would be illegal. All players must still make sure they are not violating any rules before sending commands.
Definitions for this rule:Interaction – Sending attacks, support or resource transports to a player on the same connection.
Coordination – Attacking, supporting or sending resources to the same player, from two or more players sharing a connection.
This rule applies to anybody that shares a computer or network with one or more players. A shared network could be one household, your job, or school. All players that knowingly share an internet connection regularly (for 3 days or longer) have to add each other using the Share Internet Connection feature. Accounts being sat do not need to do this.
If you are only temporarily sharing the same connection (for less than 72 hours) then you do not have to add each other using the Shared Internet Connection feature.
If you have registered a shared connection, then you are never allowed to interact with the player(s) you are sharing a connection with. Co-ordination within a 3-week period is forbidden if you are sharing a connection. This means that at least 3 weeks must have passed from the date of the last command sent by one player before another player on the connection can start sending commands to the same player.
If you are temporarily sharing an internet connection (for less than 3 days), no interaction is allowed until 24 hrs after connection sharing has ended. No co-ordination is allowed until 24 hours after the connection sharing has ended.
§1) One account per player
Each player is allowed only one account per game world, with the exception of the account sitting feature.
Hey hefty hadnt seen you in a while you playing world 70.you playing w70 Matt
Hey hefty hadnt seen you in a while you playing world 70.
-stephon218