DeletedUser
Guest
Title says it all. Discuss
do not kill fakes all together,
Yeah,but TW is meant to be based in the middle ages.
So.. back then, did knights send 1 bloke, to attack a village, because they knew that their enemies would instantly know about him through their amazing GPS systems, but they don't know that he's just 1 bloke?
No. It's dumb tbf.
Yeah,but TW is meant to be based in the middle ages.
So.. back then, did knights send 1 bloke, to attack a village, because they knew that their enemies would instantly know about him through their amazing GPS systems, but they don't know that he's just 1 bloke?
No. It's dumb tbf.
coma coma coma...if thats really your argument then alot of things should be changed...
for one thing troops should be much much more expensive and the amount of them supported by one village should dramatically decrease as troops are expensive to feed and house and would require a much much much higher peasant count. after all it takes alot of people to feed and support those troops...
also the simplicity of the attack values on troops should be radically changed...swords should be strengthened and the offensive capabilitys of the archers strengthned as well. also the premise of scouts is stupid as well should we get rid of these as well coma in order to make the game more realistic?
also why only concentric castle walls? what about Norman castles? or motte and bailey castles?
and come on the premise of nobles and paladins...rediculious...
coma..this is a very loose definition of a middle ages game. the only thing that really makes it a 'middle ages's game' is the troops that are used...the building used to set up...and the premise of conquering other members. other then that everything else is highly highly unorthodox of middle age era tech and rituals and daily life...
if you don't like it make your own damn game.
Nah, come on. Sending 5000 fakes, and 1 train, is just an abuse of the idea.
Morthy himself said, fakes are a technical bug. The admin's clearly don't want them used.
And to be honest. They use up more server space. 5000+ incoming would cause more lag than 5000 axes in 1 attack.
Yes but nukes build alot faster than full D villages. That is where it evens out...
Eh the spear-HC defense built is still more powerful than the nuke and builds slightly faster. It kills around 1.25 of a nuke though, but considering the fast stacking it can kill even more if the cluster is tight!
Eh the spear-HC defense built is still more powerful than the nuke and builds slightly faster. It kills around 1.25 of a nuke though, but considering the fast stacking it can kill even more if the cluster is tight!
Tens finally understands why I build it :icon_razz: