valk
Guest
There are two ways to look at this.... offensively and defensively... defensively Jakubs right... alot of these tribes given the chance will stack a player under attack... increasing the likelihood of an experienced aggressive player hitting a defensive stack. As for being attacked.. well, if you are a decent player, and have only one village, how well can you actually defend? sure... you can dodge and backtime, which is effective, but if you are being attacked by 20-30 players, and have a non-existant defense, you won't be able to backtime them all.... and then when these noobs start using catapults, what will you do? I saw this on 43, and some on 44... I think even these mass recruit noob tribes are evolving to a degree, not enough to succeed overall in a world, but enough in some cases to make it hell on good players early on.
I would agree with you in some aspect for terms of defensivly but it does need somone to actually get people to do it. If say these mass recruiting tribes have one member who goes "plz suprt my viill undr attak" like that then it becomes harder for support to get their efficiently, again if the calibre of the tribe when under attack all panic and hit a thread up for support it ends up with many threads all calling for support now you would think with more members=more support which i highly doubt considering of what i have saw in activity wise from the majority of said members in these mass recruting tribes.
Now we look at offense again if one tribe has a poor leader then co-ordinating offences against others can become a difficulty with 1000+ members, so if we look at it in the prospective point of veiw.
This is a snippet of ~WD~ offensive capabilities.
[spoil]All I ask is that you send your troops 3 fakes and 1 Attack! In any order...
Eg.
1st = 1 Axe
2nd = 47 Axe
3rd = 1 axe
4th = 1 axe[/spoil]
Now what is waves of 47 axe going to do when a player has a half decent stack in his village and a reasonably high wall....the answer not much.
The answer?
[spoil] Units: 0 0 47 0 0 0 0 0 0 0 0 0 2.820 1.410 1.880 47
Losses: 0 0 47 0 0 0 0 0 0 0 0 0 2.820 1.410 1.880 47
Defender Units: 1000 1000 0 0 0 0 0 0 0 0 0 0 80.000 60.000 80.000 2.000
Losses: 3 3 0 0 0 0 0 0 0 0 0 0 240 180 240 6[/spoil]
To say the least minimal and that is with a wall of level 10 which is what some player probably can have at this stage.