DeletedUser
Guest
bad action in here now mm
by success ye mean multiple branches (7 were they?)
w2, world o' the families! they were good tho, specially love XiG
Generally HOT had other branches to compete against its enemies. With threats such as XIG, ATEN, RUM... it was necessary to create more branches purely for the numbers game. The game was played a lot differently in them days... plus bar W8, it was one of the most dense worlds to date.
[sarcasm]I think any tribes that call themselves Elite obviously are going to go far. Especially Elite with academy tribes really do their name just because they did really get lucky with that selective recruitment to get the only truely elite and exclusive players. I don't know how they wouldn't go far[/sarcasm]
And yet, even in those early days, familial tribes couldn't bring ultimate victory.
No matter how good a tribe could've been in another world, it doesn't mean they will do good on this world aswell. I've seen many hyped up premades wash away with time or actually get wiped out by mass-recruiters. Every new world has it's own story to write, it's unlikely that tribes from other worlds will have a repeat. As for which tribe I think will stay here for a long time, it's still too early.
Witch tribe? There is no tribe till nobles.