Yeah its definatly not crazy to argue that PuFFiN was that tribe. Alot due to the brilliant recruiting and solid council that picked up when I quit and when Bwah was busy at periods. If you look at mine and Floopys premade (MuFFiN) and Gans premade (PoE) togheter PuFFiN theres a pretty sick line-up but so many of these people quit so after reforming to PuFFiN we picked up players like AZgamer, Busamad, Lordtrall, all of the SOAP boys etc. Its a blessing to have played with all these fellas most of which have no record of playing tw among the "hardcore community" thats been built up over the years in tw. I mean it was even AZgamers first world. So the best about PuFFiN must have been the incredible team-building we had going in our tight group of 30-40 players and (must give myself credit here) the eye for good recruits when the usual premade sickness aka inactivity kicked in.
In form of potentially better tribes there are contenders though. For example I don't think a single duke/baron/council member in PuFFiN had lead a tribe before. Surely there has been mistakes along the way while we in the beginning had tribes like iP, a group of players originally from the same worlds with Edgey a very experienced duke in place. ARG! was built in a similar fashion and the one and only backwards have lead a successful tribe on w8, or am I completely wrong here?
Anyways point is, the player material in PuFFiN is hard to argue against. So is their achievements. But if you analysis out of different angles you can get a different point of view.