World Setting Suggestion Thread

DeletedUser106769

Guest
We should have like a world war 1 or 2 and tribes different countrys and we should attack each other::icon_biggrin:spear::axemen::axemen::axemen:
 

DeletedUser

Guest
Well, if it was a no tribe HP world then it'll have to have hauls enable.

First of all you are wrong..

Something like. :
Speed : 3
Unit Speed : 1.2
Hauls : yes
Tribe Limit : 5
Tribe settings : No leaving tribes~ Able to attack/internal tribemates - No outside support
Coins : 14k/ 15k/ 12.5/ ?
Archers : Yes
Moral : Yes
26 pt start
Fake limit : Yes (1%)
Paladin : Classic weapons
support/attack gap - 50 ms
Militia : Active untill 2 villages
Flags/Secrets - No
Barbs : Stop growing at 500pts

~Will~
 

DeletedUser

Guest
Speed: 4
Unit speed: 0.8
Paladin: No
Archers: No
Church enabled: No
Noble system: Gold coins
Morale: None
Bonus villages: Yes
Barbarian villages: Unlimited Growing
Tech system: Simple Tech
Beginner protection: 1.5 days
Tribe limit: 25
Other info: Players can choose their starting direction. There will be an attack and support gap of 50ms. No fake limit. Hauls fully enabled.
 

DeletedUser

Guest
I would like to see HP with speed 1*1 and World65 with speed 5*1

:D:D:D
 

DeletedUser

Guest
1.2 unit speed in a HP world? Are you out of your mind?
Definitely don't do this.

Judging by your disillusioned reaction to a pretty austere suggestion, I would go out on a limb to say you don't quite understand the relation between unit speed and game speed, and you have just looked at most of the suggestions in the thread having a unit speed below 1 and followed course. W51 and W55, two of the more popular worlds in recent times have had higher troop speed, and indeed with W64 being a farmer's haven, why not have another world where you can afford to do less farming a day? (it's a compromise given that the next no hauls will be likely W65/and it's unlikely to have two consecutive no hauls in a row) it seems idiotic to scrutinize such a reasonable suggestion.

~Will~
 

DeletedUser

Guest
First of all you are wrong..

Something like. :
Speed : 3
Unit Speed : 1.2
Hauls : yes
Tribe Limit : 5
Tribe settings : No leaving tribes~ Able to attack/internal tribemates - No outside support
Coins : 14k/ 15k/ 12.5/ ?
Archers : Yes
Moral : Yes
26 pt start
Fake limit : Yes (1%)
Paladin : Classic weapons
support/attack gap - 50 ms
Militia : Active untill 2 villages
Flags/Secrets - No
Barbs : Stop growing at 500pts

~Will~
^^
This

only way to improve that suggestion is to make ms gaps 25 :p
 

DeletedUser90823

Guest
First of all you are wrong..

Something like. :
Speed : 3
Unit Speed : 1.2
Hauls : yes
Tribe Limit : 5
Tribe settings : No leaving tribes~ Able to attack/internal tribemates - No outside support
Coins : 14k/ 15k/ 12.5/ ?
Archers : Yes
Moral : Yes
26 pt start
Fake limit : Yes (1%)
Paladin : Classic weapons
support/attack gap - 50 ms
Militia : Active untill 2 villages
Flags/Secrets - No
Barbs : Stop growing at 500pts

~Will~

I like the sounds of this, i would be defo interested in joining with these settings!
 

DeletedUser

Guest
Something like. :
Speed : 3
Unit Speed : 1.2
Hauls : yes
Tribe Limit : 5
Tribe settings : No leaving tribes~ Able to attack/internal tribemates - No outside support
Coins : 14k/ 15k/ 12.5/ ?
Archers : Yes
Moral : Yes
26 pt start
Fake limit : Yes (1%)
Paladin : Classic weapons
support/attack gap - 50 ms
Militia : Active untill 2 villages
Flags/Secrets - No
Barbs : Stop growing at 500pts

~Will~

I'd like to see a member limit of 10, but other than that, these settings would be awesome.
 

DeletedUser

Guest
On the no leaving tribes thing, can we edit that to tribe lock at around 10-15 days in, similar the the prior HP to this current one.

~Will~
 

DeletedUser105452

Guest
Speed: 4
Unit speed: 1
Paladin: Yes, with no weapons
Archers: No
Church enabled: No
Noble system:packet System
Morale:point Based
Bonus villages: Yes
Barbarian villages: Grow to 3000 fast
Tech system: Simple Tech
Beginner protection: 1.5 days
Tribe limit: 15
 

DeletedUser102496

Guest
Speed: 5
Unit speed: 1.5
Paladin: Yes, with weapons
Archers: Yes
Church enabled: No
Noble system: Coins System + Half Price
Morale: No
Bonus villages: Yes
Barbarian villages: Grow to 3000 fast
Tech system: Unlimited Tech
Beginner protection: 1.5 days
Tribe limit: 30

These settings are beast, whoever hates them should just leave TW :lol:
 
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