DeletedUser
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If I knew then what I know now what would I change about my decisions?
Many things come to me but I will try to make a list:
I would change little about my early experiences. I joined G.Khan from Legion and was still pretty much a noob with a penchant for exploiting rules in games and more time than alot of people.
1st real change Have back up plans in leadership. Fairly early on I would have asked for our leadership in G.Khan to be backed up with leaders in training. I've noticed most successful tribes have quite a few affective leaders. We were down to 1 leader much too quickly. While we had an advantage of perhaps the tightest tribal forum in the game our leadership degenerated very quickly. I was a bandaid for a bandaid. Sad really. I truly believe I could fight well enough to have taken quite a chunk out of some people to my west and supported allies much easier(which is overrated in my opinion but symbolically important). I dont know if this change was possible.
2nd change I would spend little time not actively at war specifically, I would have attacked a tribe called FFDD. This was opposed by the bandaid leader whom I replaced and It was a huge mistake. I did not feel strong enough in my position to commit to my true aggressive beliefs for almost any game. Soon Legion confirmed an alliance with them and later they became leg1on. I had the potential power to make this happen. When we didnt make this attack G.Khan for the first time stopped advancing. The players we had were not excited by mini squabbles and many great fighters quit. Theres no guarantee but I think this was a huge spot and I blew it. We blew it and Legion blew it. One of my basic beliefs is that TWA just had the better players for a long-term goal, but keeping our strongest fighters engaged and having the advantages we had I wouldnt just surrender a win by any means and perhaps the advantages lay in our corner. We got comfortable and they got committed.
3rd change I would have contacted the leaders of Aggression earlier. I didnt realize how closely we were on our opinions of gameplay. Mapwise this was a huge problem. I did not find them lacking in willingness they found us lacking in comittment. Happened way too late for what was left of us in the core. Perhaps it could have influenced MM a bit differently.
4th I wouldnt have recruited players who werent nearby until much later stage, esp with a green leader like myself. We recruited some excellent players and ended up leaving them too exposed and they became problematic. A better leader could have made it work.
5th change: I would quit if no leader arose and tried not to let it bother me. A leader without vision will bring down a tribe. I didnt want to do the big picture thing and had no adequate replacement. I knew I had this problem. I would be better as only a piece to the puzzle not the person putting it together.
In game Changes: Very few
I would never stop barbarians from growing:
I'm probably alone on this but barbs growing feeds farmers and feeds great players. Often a bad player has no idea what to do with a village and the expansion in this world was simple. No need to change it...it was a fact of life and should have remained
No joint forums:
It just seems like a way for people from other tribes to get frustrated and is another unnecessary way to insult people.
I also noticed a new feature where claims within tribe are kept up with. I really like that.
I will think of other things but this is something to chew on if anyone cares.
Many things come to me but I will try to make a list:
I would change little about my early experiences. I joined G.Khan from Legion and was still pretty much a noob with a penchant for exploiting rules in games and more time than alot of people.
1st real change Have back up plans in leadership. Fairly early on I would have asked for our leadership in G.Khan to be backed up with leaders in training. I've noticed most successful tribes have quite a few affective leaders. We were down to 1 leader much too quickly. While we had an advantage of perhaps the tightest tribal forum in the game our leadership degenerated very quickly. I was a bandaid for a bandaid. Sad really. I truly believe I could fight well enough to have taken quite a chunk out of some people to my west and supported allies much easier(which is overrated in my opinion but symbolically important). I dont know if this change was possible.
2nd change I would spend little time not actively at war specifically, I would have attacked a tribe called FFDD. This was opposed by the bandaid leader whom I replaced and It was a huge mistake. I did not feel strong enough in my position to commit to my true aggressive beliefs for almost any game. Soon Legion confirmed an alliance with them and later they became leg1on. I had the potential power to make this happen. When we didnt make this attack G.Khan for the first time stopped advancing. The players we had were not excited by mini squabbles and many great fighters quit. Theres no guarantee but I think this was a huge spot and I blew it. We blew it and Legion blew it. One of my basic beliefs is that TWA just had the better players for a long-term goal, but keeping our strongest fighters engaged and having the advantages we had I wouldnt just surrender a win by any means and perhaps the advantages lay in our corner. We got comfortable and they got committed.
3rd change I would have contacted the leaders of Aggression earlier. I didnt realize how closely we were on our opinions of gameplay. Mapwise this was a huge problem. I did not find them lacking in willingness they found us lacking in comittment. Happened way too late for what was left of us in the core. Perhaps it could have influenced MM a bit differently.
4th I wouldnt have recruited players who werent nearby until much later stage, esp with a green leader like myself. We recruited some excellent players and ended up leaving them too exposed and they became problematic. A better leader could have made it work.
5th change: I would quit if no leader arose and tried not to let it bother me. A leader without vision will bring down a tribe. I didnt want to do the big picture thing and had no adequate replacement. I knew I had this problem. I would be better as only a piece to the puzzle not the person putting it together.
In game Changes: Very few
I would never stop barbarians from growing:
I'm probably alone on this but barbs growing feeds farmers and feeds great players. Often a bad player has no idea what to do with a village and the expansion in this world was simple. No need to change it...it was a fact of life and should have remained
No joint forums:
It just seems like a way for people from other tribes to get frustrated and is another unnecessary way to insult people.
I also noticed a new feature where claims within tribe are kept up with. I really like that.
I will think of other things but this is something to chew on if anyone cares.
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