You might be a TribalWars redneck if...

chrisparty

Guest
a little Monday morning fun :icon_razz:

You might be a TribalWars redneck if...

...you think the axemen are for chopping wood.
...you can't wait for the update where Innogames incorporates a flea market.
...you keep building levels low because you don't like those high-dollar lookin' stone walls and buildings.
...everyone around town refers to the nobleman as the "village sissy."
...you measure warehouse space "by the keg."
...you hope for the next new unit to be a hound dog.
...your catapults are rigged up on old pickup truckbeds.
...you think storing packets is what bears do before winter hibernation.
...your army's uniform is camo and safety orange colored.
...your scouts carry duck calls.
...your swordsmen think real fun on a friday night involves some mud-slingin' in the clay pit.
...your paladin found a new weapon called the "banjo of fate" (+30% attack power to all fingerpickin' archers).
...you have five or more "cousin tribes".
..."village headquarters" is just a fancy way of saying "town drinking hole".
...you only rebuild villages that have been catted down if mama's coming over for dinner sometime this week.

keep it going guys :icon_wink:
 

DeletedUser

Guest
...If you use heavy cavalry to work the farm.
...If you try to use gold coins to buy a six-pack
...If you have a meth-lab in your hiding place.
 

DeletedUser

Guest
...If you think "sending in the ram's" means hiring a professional football team to clear a village for you.
 

DeletedUser

Guest
...If you think "sending in the ram's" means hiring a professional football team to clear a village for you.

Ah but that rams can't do shit this year. The rams are about as useful as sending scouts to clear a village.
 

DeletedUser

Guest
Ah but that rams can't do shit this year. The rams are about as useful as sending scouts to clear a village.

Meh...sorry, I don't follow sports much...just saw one, and thought I'd make an attempt :p :icon_redface:
 

chrisparty

Guest
ROUND 2! :icon_razz:

...you know that "personal alliance" is code for "baby mama".
...you mark your village rally point with the Confederate flag.
...you raid barbarian villages and use abandoned rams to build log cabins in the woods.
...your dukes and barons construct their walls out of chain link fence.
...your light cavalry units are the town youth...riding on donkies...
...you set aside a back corner of the farm for your tobacco plants.
...you consider whiskey an essential part of any NAP negotiations.
...you declared on your sister tribe because you heard they were sleeping with your academy tribe.
...your spearmen wear galoshes so they don't sink into the swamp muck.
 

chrisparty

Guest
And you better not say from the south....

No, but I have lived in the south all my life :icon_wink: 'Sides, this is all in good fun ^^

Round 3! :icon_razz:

...if you go cavalry-tipping late at night.
...if your returning armies stop by the Waffle House at 3 a.m. after a raid.
...your idea of appropriate work for a conquered enemy is digging pits in the backyard for the BBQ pork butts.
...there is usually a hoedown in the warehouse the evening after you spend your village resources.
...your long-term support troops travel in an RV.
...you never leave your offensive armies at home for long because they will start making moonshine.
...when you have enemy scouts incoming, your village scouts hide in the woods and play "Dueling Banjoes" as the enemy scouts approach.

And for good measure...

...it goes without saying that everyone honors an unspoken attack break on race day :icon_razz:
 

DeletedUser

Guest
...if your spearmen bring back Dougnuts mad of timber and clay :)
 

DeletedUser52054

Guest
....if your village headquater has wheels
...if your smithy is really a meth lab
.....you have chickens all over your village
...if your market is really a WALMART
....if your Academy does have 1 villager that can pass
 
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