Guesswhosback
Active Member
- Reaction score
- 121
I want to see early coin reduction being implemented and I will explain why it's needed. The way I think it should work is basically whatever % the leading tribe have in domination will be the % the coin reduction is. So right now AFK have 14% (13,9). Myself, have to mint 327 coins for the next noble. That's roughly 4,4mil clay. For 1 noble. This world is the biggest in yeeeears and if it follows the way world 129 works with every barb being nobles. The winning tribe accounts would have to average 3800 villages (65% of 178k (total vills), so around 110k vills to win) PER ACCOUNT.
That means down the road you would have to mint 3800 coins for 1!!! noble. (51 mil clay) and who in their right mind would do that? Sit and mint 16000 coins for a 4 noble train.
Obviously this would not matter if there was some sort of autominting system implemented. But since it's manually right now, we have to come up with a way of making nobles cheaper - faster. To allow mass minting so people dont go literally crazy having to mint this way.
Right now this would give everyone 24%, (black flag) 14%, (coin reduction) and then 10% (noble decree) = 48% cheaper when massminting OR if you're crazy you can go for flag boost minting, getting it as cheap as 72%.
Pros:
- Smaller players who have less resources can catch up faster.
- People dont get mentally ill minting
- Early game the % are too small to matter
- Late game everyone already mass minting
- More nobles = more fun
Cons:
- Bigger players gets bigger, but that's how the game works.
Considering coin reduction already happens at around 30% (?) if im not wrong, this wouldn't be a hard or bad thing to implement. The less % the winning tribe have when coin price starts to drop the bigger the chances everyone have to catch up and make a comeback.
That means down the road you would have to mint 3800 coins for 1!!! noble. (51 mil clay) and who in their right mind would do that? Sit and mint 16000 coins for a 4 noble train.
Obviously this would not matter if there was some sort of autominting system implemented. But since it's manually right now, we have to come up with a way of making nobles cheaper - faster. To allow mass minting so people dont go literally crazy having to mint this way.
Right now this would give everyone 24%, (black flag) 14%, (coin reduction) and then 10% (noble decree) = 48% cheaper when massminting OR if you're crazy you can go for flag boost minting, getting it as cheap as 72%.
Pros:
- Smaller players who have less resources can catch up faster.
- People dont get mentally ill minting
- Early game the % are too small to matter
- Late game everyone already mass minting
- More nobles = more fun
Cons:
- Bigger players gets bigger, but that's how the game works.
Considering coin reduction already happens at around 30% (?) if im not wrong, this wouldn't be a hard or bad thing to implement. The less % the winning tribe have when coin price starts to drop the bigger the chances everyone have to catch up and make a comeback.