TheBeatConductor
Non-stop Poster
- Reaction score
- 126
Good, that prevents the world from being so easy that it's boring.
Similar to what happened with the original MAD/Hammer frontline only in reverse. Several players upon being launched at quit immediately on your side. Now it's happened to us several times. Whichever side it happens to, it sucks on both sides. When it's your tribe member you want them to fight as much as possible and get disappointed when that doesn't happen. When it's your war target, it's too easy when someone just up and quits and it spoils the possible fight and makes things far less exciting.
Then we go after war targets. What's so hard about that?
How can you simultaneously say the world is too easy and then recruit all of Drunk. Looking forward to the traitors getting rimmed.