How would you develop this game further?
I've said things above, but first of all I wouldn't since im not a programmer lol
2nd of all, i'd split it into two phases
short term and long term
In short term much more can and has to be done, and some things dont even require any game development
I'd say the most urgent thing is having the same rules in every single server. you have servers like the UK server where fake scripts are literally bannable, while you have servers like .de where some tampermonkey scripts are allowed.
It doesn't make sense to, on a game where every single support team has access to the same tools, say that some things that are allowed in one server aren't in other.
In my opinion, this should be discussed by a group of like 15 players and 5 community managers. The players know what players need to play the game, the community managers would work as a balancing of what should and shouldn't be allowed especially given the fact that not every player uses scripts even. I think they could come to some agreement and the rules could be the same everywhere.
Doesn't make sense having some player who wants to switch between servers have to adapt to a ton of new things while they're still de facto playing the same game.
Other thing that has to be solved is coplaying. Not the case of the .net server, but some servers still say that coplaying is not allowed and is bannable, when it is completely impossible to regulate this since people can for example just play through teamviewer. Would still be coplaying, would not be detectable at all, and it would not make it fair for people who would coplay in more "detectable" ways to have them be banned and not all others coplaying be banned too.
In general people mostly change servers because their own may be badly managed, they could be checking other servers because theirs is going down in player count (which most are, but it is not exactly "mandatory" that every single server is going downhill, I can tell you that while I was in the support of the italian server we saw a pretty healthy and stable growth, both from players coming back and trying the game again, and also from people from other servers seeing that we were doing fun things for the game... which sure, means players are leaving other servers, but they only leave because the support could be doing a better job)
So that is something that in my opinion has to be reviewed as well, the entirety of the people who are in charge of the game. I've been in contact with a lot of CMs from all over the world, some would like to have more impact, others are just there to receive a paycheck at the end of the month. You need to keep the passionate people in and unfortunately say bye to those who don't care. Sadly, this is not the route they are walking towards because well, where's jawjaw? where's duckje? where's antimacht? where's cc? Who the hell are the new community managers of UK, ES, HU, NL, have you ever seen them in tw before? No, because they are simply CMs of other games from inno, which is great for inno since it allows them to cut costs, but i believe the cost of having someone in charge who is not passionate about the game is much greater than it'd be to pay a part time wage to someone who actually would like to help the game grow.
(obviously these changes would have to start from above lol)
Then when it comes to actual game development, more scripts need to be added into the game, there's no reason not to... For example, a mixture of keypress / LA enhancer / FarmGod has to be added to the game, even if it is behind a paywall like the farm assistant itself, i wouldn't necessarily mind i suppose, not that it would make much sense but if that would give them a reason to develop it then sure lol
A lot of scripts have just become key parts of the way people play the game. Having some more well informed people have access to it all and having beginners not know anything about it doesn't seem fair to me -> just add it into the game and make the tutorials better.
In the late game, as i mentioned above, I think the game can be turned into something much greater, speeds as the competitive mode, maybe making it somewhat similar to lol, but maybe even adding some sort of playground mode where players can build their own village or come up with new buildings and game settings and host a round with their friends (even if they'd have to pay for it, I'm sure a lot of people would)
You see this being done in other games nowadays and it works great, just look at fortnite, they're basically becoming the "new minecraft" as in you can create and design your own world and do everything, and tribalwars, on a smaller scale, could also offer that and possibly build up from there
Ideas and possibilities is not what is lacking - what is lacking is the willingness of the people above to make changes.
Can't blame the community managers for that, that is something that is completely out of their control sadly, but the game could indeed be much greater, at least in my opinion.