DeletedUser831
Guest
Having finally been pushed to warfare by NoName's incessant nobling of Halp's farms our plucky heroes have struck back by taking a number of NoName and NoNamA villages.
NoName have ironically made a name for themselves by recruiting every player on the continent and then making them all into one big happy family. The family then proceeds to noble abandoneds and makes absolutely sure to never attack anyone who can defend themselves. That is until now.
Firekat has thus far endured around 200 NoName attacks for the loss of precisely zero villages. Observers were so stunned by these statistics that they demanded a recount, so firekat counted her villages and found that she had more than expected. Apparently she'd nobled some more villages from NoName but as this was such a common occurrence she hadn't noticed. What she had noticed were dozens of NoName attacks ineffectually splattering themselves on her walls.
In fairness to NoName it is a very difficult thing to attack proper players, particularly when the only warring you've done in Tribalwars has been via the recruit button and attacking villages with no one controlling them. Perhaps the mods would be so kind to introduce a feature whereby they can directly recruit abandoned villages, and save everyone a lot of bother. To compound their difficulties, NoName have only ten million points between them, and they are taking on as many as five Halp players (points total < 1 million).
With only a 50-1 advantage in players you can forgive the largest tribe in the continent for failing to take a single village after 48 hours of attacking so in the spirit of gamesmanship Halp! would like to offer NoName many commiserative cuddles and sympathetic words.
But you can't have those villages back. Not one.
NoName have ironically made a name for themselves by recruiting every player on the continent and then making them all into one big happy family. The family then proceeds to noble abandoneds and makes absolutely sure to never attack anyone who can defend themselves. That is until now.
Firekat has thus far endured around 200 NoName attacks for the loss of precisely zero villages. Observers were so stunned by these statistics that they demanded a recount, so firekat counted her villages and found that she had more than expected. Apparently she'd nobled some more villages from NoName but as this was such a common occurrence she hadn't noticed. What she had noticed were dozens of NoName attacks ineffectually splattering themselves on her walls.
In fairness to NoName it is a very difficult thing to attack proper players, particularly when the only warring you've done in Tribalwars has been via the recruit button and attacking villages with no one controlling them. Perhaps the mods would be so kind to introduce a feature whereby they can directly recruit abandoned villages, and save everyone a lot of bother. To compound their difficulties, NoName have only ten million points between them, and they are taking on as many as five Halp players (points total < 1 million).
With only a 50-1 advantage in players you can forgive the largest tribe in the continent for failing to take a single village after 48 hours of attacking so in the spirit of gamesmanship Halp! would like to offer NoName many commiserative cuddles and sympathetic words.
But you can't have those villages back. Not one.
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