Okay, thanks for the advice
Just have a few questions in addition to that though. In regards to lighting, if the stock/render doesn't have any natural lighting in it, it's better to use the dodge tool to create a light source right? And going off on a tangent, what method do you recommend for getting the colors to not conflict? I've been using a dark blue to creamy-yellow gradient map (and a bunch of other things, but the gradient map affected it the most), but I feel it has been somewhat washing out the signature so to say. Like, in my original for the second piece, I used that gradient map and the colors seem less appealing then yours, which seems to use a black and white gradient map (or something other than what I used
).