DeletedUser105718
Guest
Please only discuss stuff about game-mechanics, village/troop builds.
Can we discuss your spelling abilities?
At x4 anyone got an optimum pit level to go for nuke/nobles? Has anyone calculated it?
At x4 anyone got an optimum pit level to go for nuke/nobles? Has anyone calculated it?
Situation A: said:You have a few nukes available nearby a cluster of enemy villages. Your nobles are in the middle of the enemy cluster. Your main cluster is a continent away. The villages in the enemy cluster aren't stacked but have some defensive/offensive troops in them. You also have some support.
Instead of sending a pile of fake ram attacks and supports, time some fakes and supports to each of the villages, it doesn't need to be very spot on, you do have a village in the middle of their cluster. It's a quick trip for the nobles. This will confuse a player, though at the same time it won't drive him to the ends of insanity tagging all of it.
Situation B: said:It's mid-game. You have a lot of nuke villages. You have sufficient villages on the front and a lot of nobles to take those enemy villages. You want to start an op on an enemy nearby.
Start your op by sending some fakes out. Instead of the usual few thousand, send a couple of hundred, just to liven things up. Mix some scouts in, not the usual 4-10, though 50 - 10, it will help you get some information. Mix in some timed fakes and support to further confuse the enemy. Again, doesn't need to be extremely close together. Time a few nukes and support in between the fakes, all the while timing fake nukes as support inbetween as well. Time the nobles when the real attacks get closer to the land time. You don't exactly need to send trains, send timed nuke-nobles. If you can, send some fake nobles out too, though send them with small escorts, you never know, you might actually take it!
I think thats an incomplete assessment of it (mines). If my area everyone goes 30/30/30 no troops. I can get away with 30/30/30. But if I go 27/27/25 (or something) I can probably get nobles and reasonable O around the time they hit 30/30/30.
If I do it that way I might get a bunch of pretty easy very very nice vills, but if I go as high as I can I likely won't. Nobling is pretty hard if you go 30/30/30 (I think)
They do have the fake limit, which usually makes for a more interesting world. Could be applied to more worlds, especially nohaul ones.@Slowthinker.
Think they could have a setting so you could have like. I dunno Maybe a maximum of 10 attacks attacking players from each village at once. And/or some kind of attack cap overall? To try to reduce spam fakes? (As well as the benefits of automatic tagging)
(I'll read and respond to the other thing at some point too but I have schoolwork to do and I for some reason thought that I should spend 4 hours arguing about a unit on an online game today)