Deleted User - 4669627
Guest
atm the southeast is being dominated by the shake alliance and the two alliance3 days before mojo formed, i mailed 18 active and knowledgable core players from tbs, ls, fridge and -bws-
most formed mojo, the remainder went to tbs iirc
i told them i would review rise later, but the timing did not work out
the rest is basically in chaos atm as 2 newly formed tribes vie for domination and diplomacy with tbs thrown into the mix
i like to start with a map...
[spoil]http://www.twstats.com/en79/index.p...=550¢rey=550&nocache=1&fill=000000&grid=1[/spoil]
shake = tribe built on betrayal, i think there should be no need to say more
dead = tribe built on betrayal, shame, devil is right now thinking how awesome it would be to have me for his co
remax = disbanded after suiciding against us on behalf of shake
[spoil]Side 1:
Tribes: Shake, Dead, REMAX
Players: Klein9
Side 2:
Tribes: TWO, Hippos, RUSH
Timeframe: Forever
Total conquers against opposite side:
Side 1: 14
Side 2: 24
Difference: 10
Points value of total conquers against opposite side:
Side 1: 44,636
Side 2: 89,446
Difference: 44,810
[/spoil]
two = unlimited potential atm
rush = solid tribe
hippos = solid tribe
mojo = when i reviewed the 4 tribes of the 18 aforementioned players, 1 of them was then leading -bws-, now he leads mojo which has caused the rise family to collapse, here is the story...
[spoil]i was never much impressed by the rise players closest to me who were isolated from the core presence of the family, but after the betrayal of summer caused the new recruits (like klein9) to lose faith in two, i contacted their players to see if there was any interest in working together
they told me to talk to their leadership, so i mailed lloyd and simon, simon replied and told me the council was discussing it, i never heard back
time passed and saw rise with a solid core presence and losing their mates in my area (either as recruits or noble targets) to my enemies
i mailed them again, again i was told their council was deliberating, i was also :icon_idea:
i looked at the other tribes in the area, they had a lot of inactives and clueless players and a few in each who were active with a clue
i suggested they should all be 1 tribe, whether tbs or -bws- i wasn't certain
today those players are mostly in tbs and mojo
mojo was basically fueled by retaliation against rise, i had tried to discuss the dynamics at play with lloyd, but he offered no insight, kept telling me his council was deliberating, while his closest mates refused to work with me without a clear directive from their leadership, lest they appear disloyal by consorting with the infamous shahyd
mojo's leadership expressed interest in diplomacy with two, but then recruited klein9 knowing full well...
1. he is nowhere near them
2. he is a traitor
3. he is a tool of shake and dead[/spoil]
-hate- = newly formed by former rise family, they seem to have a decent roster, they seem to be skirmishing with ftw, but their principal conflict is still with mojo
[spoil]Side 1: Tribes: MOJO
Side 2:
Tribes: -HATE-
Timeframe: Forever
Total conquers against opposite side:
Side 1: 6
Side 2: 2
Difference: 4
Points value of total conquers against opposite side:
Side 1: 29,522
Side 2: 13,695
Difference: 15,827
[/spoil]
himyv = looks like a solid tribe and might have been able to work out relations with mojo after recruiting the rise co-duke (along with a few other rise) who has since been rimmed and represents their only losses to mojo, if they have established diplomacy, it could be a sign that in the war for diplomacy being fought between 2 newly formed tribes (mojo and -hate-) the latter is struggling
ftw = have been mentioned already, but they will not play much role, they are basically the food tribe of the area
thl = a necessary relation for -hate- or the straw that broke the camel's back
-tfl- = the love interest of thl before -hate- emerged and since
[spoil]Side 1: Tribes: THL
Side 2:
Tribes: -TFL-
Timeframe: Forever
Total conquers against opposite side:
Side 1: 4
Side 2: 0
Difference: 4
Points value of total conquers against opposite side:
Side 1: 14,067
Side 2: 0
Difference: 14,067
[/spoil]
tbs = the elephant in the room, as the newly formed tribes vie for diplomacy, tbs has picked up as many of the 18 players i mailed as did mojo, they have the largest border with mojo, and the founder of mojo has already personally attacked them both at the inception of mojo and this weekend as well, an ally for -hate-?
bad co = food, totally surrounded by shake, they actually formed as a response to my recruitment in game, the best players of lg family were offered invites, most accepted, a few formed bad co and made two their enemy, but shake was their true enemy while i was offering the best chance to the most amount of their mates who could hope to survive, summer timed his betrayal perfectly, the first thing the new recruits saw was us attacking ourselves, they immediately left the tribe and got picked off 1 by 1, today ebbasa has the best chance of any of them for survival due to the fact he is nowhere near them
ff family = rim family with 20 accounts at 10k+ currently fighting shake, waiting for their leadership to add me on skype
[spoil]Side 1: Tribes: Shake
Side 2:
Tribes: FF, FFII
Timeframe: Forever
Total conquers against opposite side:
Side 1: 9
Side 2: 1
Difference: 8
Points value of total conquers against opposite side:
Side 1: 38,474
Side 2: 4,659
Difference: 33,815
[/spoil]
~sr~ = horribly positioned between rush and hippos with only 3 players barely over 10k points
did i miss any southeast tribe that has a player with 10k points?
*** update: i have since been informed...
1. shake and bad co are nap
2. shake and mojo are allies
confirmation or denial from any tribe?
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