sass

  1. Shinko to Kuma

    Map/Coord Profile coordinate grabber

    Allows the user to grab the coordinates from a player profile, including filtering for already under attack villages by yourself, or by your allies
  2. Shinko to Kuma

    Guide to use ingame functionality to reduce size of scripts

    I'm making a compilation of ingame functions that can be used in scripting to reduce the size and requirements of work. This is purely a guide for scripters and has no functionality on it's own. I'll try and categorize them as much as I can, and update this list over time. [/SPOILER]
  3. Shinko to Kuma

    Map/Coord Map SDK - Tool to assist scripters to draw on the map

    I wrote this SDK to help scripters to easily visualise things on the map/minimap. I plan on updating this in the future with extra features, but the fundamentals are this: The SDK is selfcontained in an object called MapSdk First, you want to get the SDK using this...
  4. Shinko to Kuma

    Misc Backtime calculator from report

    Simple script to get the return time of troops that attacked a village. Run on a defensive report
  5. Shinko to Kuma

    Misc Filter incomings

    This script allows you to select all villages from a selection of coordinates you input, great to mass ignore known fake villages
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