The second script is hosted by stotty who hasnt played or supported his scripts for 2 years now so I wouldnt even try making that work the first script hosted by FNF would need at least the Village Headquarters changing to just Headquarters in your custom order following tw's most recent release (which Im told dropped the 'Village')
Hey Lonestar1, thanks for the quick reply. I had seen the notes on the HQ changing name, but had not figured that having 1 miss-named variable in the array would not break the array. However I just tried it, dropping the 'Village' as noted. Unfortunately the custom array still gets ignored. It tries to cat the Barracks instead of the Stable*
*(I set the order as follows in my edit just to test: var arrCustomOrder =["Wall", "Stable", "Barracks", "Headquarters", "Workshop", "Academy", "Smithy", "Rally point", "Statue", "Farm", "Market"]
and yes, the village had a stable!
I just does not seem like FnF's script accepts the custom array.