ZOMBIE are mass-recruiters because they recruited lots of players. Please, go ahead nad refute my points as to why they are not mass-recruiters, if not then do not reply.
Wow, how well I have done in the above statement :icon_rolleyes:. I have made the assumption that my statement is correct until proven otherwise, as you yourself have done, and this is where your argument is fundamentally flawed.
Fantastic response, I must say. This is what it boils down to: "No
YOU"
I asked you to refute my points, and your response is "Here's my statement again, YOU refute it!". Once again, I might add, proving that you haven't read my posts, because I already addressed that definition
Here, in a post earlier in this thread. Please read this post, and get back to me.
But wait! Apparently:
Yes, I have read your points, you do not feel they fit YOUR definition of mass-recruitment. If you think I in any way care about what YOUR definition of mass-recruitment is, you're sorely mistaken. Turning up on the externals blithering about how this is not mass-recruitment because YOU have so carefully defined a vaguely used term is pointless. Let me show you kindly.
You've already read my posts! That's really big of you, refusing to accept the possibility that anyone else might also have a point. So basically, you don't care what anyone else thinks, you just come onto the public forums in order to... to do what, exactly? If you don't care what anyone else thinks, why should they care what you think? And if noone gives a damn what anyone else has to say, why are they posting at all? That's a little bit silly, and probably a lie, as well. If you really didn't care what I had to say, you would just be ignoring my posts. What you're doing here is what is called "being a Hard Lad" in the area I'm from. It basically describes someone who acts tough and pretends not to care about anyone else in order to look "cool". Needless to say, beyond the age of about 17 (though in some unfortunately not so rare cases, much longer) it really doesn't work.
There are almost always multiple definitions of something.
Always. A room is a space enclosed by a number of walls and a roof. Or is it? Another source describes it as "Any distinguishable shape within a structure". That doesn't necessarily need to be enclosed. How do you define a Wall? In most cases, we go with the
most commonly accepted definition. This definition might shift and change depending on context, but if I were to say "I'm in a small room" to you, you'd have a pretty good idea of what I meant, regardless of any potential ambiguity. In this case, we both gave our definitions of Mass-recruitment. Yours agrees with Warham. Mine agrees with... pretty much everyone else in the thread, it seems. Not only that, let's take a look in the General forum to see if this has come up before.
Oh look! Here's one!. This guy specifically states that HIS mass-recruiting system makes no discrimination between players, he just takes em all in, regardless of what they're like, so long as they're above a certain points value. Note the lack of a "Selective" system, like I was describing (Unless of course you want to tell me that in early game, above a certain level of points = decent player, but I really would advise against that).
What, another one? Already?. Not even having to leave that thread, here's another! This guy seems to agree with my first post to the letter. Shocking, isn't it?
Back into the depths of history, we find
This. Look at how every player in this thread instantly associates mass-inviting with a lack of a screening process. I think the above three examples show that My definition is definitely far more prevalent in TW history. But how about more recently? I ask you to look, if you need more evidence. Unfortunately, due to the fact that "mass recruitment" is also a phrase used to describe a premium feature ingame (who would have thought it, a word having two definitions...), it is quite hard to track down examples over the entire forum. I searched the general forums for such threads, but could only find old ones. Evidently, people are sure enough in the definition of "Mass-recruitment" that they feel no need to discuss it.
In Conclusion, I think I've made my point here. Is that enough of a "refutation"? Would you like me to put some more effort in to make up for the sheer lack of it in your posts? You're saying Mass-recruitment is simply the recruiting of a lot of players. I'm saying (and many others are also saying) that yes, recruiting a lot of players is an important part of the act of mass-recruitment, but it is not the
only part, by any stretch of the imagination. Flour is the key ingredient in a sponge cake, and let's just say I wouldn't like to eat a cake based on that definition.
350g/12oz Odlums Self Raising Flour
275g/10oz Caster Sugar
275g/10oz Soft Margarine
5 Eggs
3 Tablespoons Milk
"Hey look, this cake is mostly Flour! So it's the same if we just eat flour, right? Right?"
Oh, and regarding the other "point" you made in your post:
There is clear separation, the centre of each of these clusters is at least 2 Ks away from each other, and the edge is 2/3 of a K away. Nowhere did I say that the clusters recruited were small, the fact that I stated they were clusters actually implies the opposite if anything.
Ever heard of a thing called "expansion"? It's quite important in this game, especially in early stages. Yes, they have two clusters, but quite obviously in a way that show their expansion plans, and quite obviously
CHOSEN to that effect. Note that word, chosen. It'll be quite important later on in this post. Now, your comment that:
"The location of these players actually very closely mimics that of late game mass-recruitment, where a tribe will recruit almost every player in the world they possibly can, often leading to 2 or 3 clusters of players nowhere near each other." Looks very much to me like an opportunity to get a dig in about the fact that they're
obviously mass-recruiting, by using an almost completely unrelated statement.
Wow, their setup very much mimics that of a premade who have started late on the rim, all choosing the same direction! (it does, actually, much more than your example, as if they were doing that they'd have pockets on the other side of the WORLD, which
is what late-game mass-recruitment looks like).
Let me give you another example: "Wow, that cloud looks almost like an alien spaceship firing its Death Lasers at the world!" I feel this is quite an appropriate example of how "looks like" is
not a foundation for a point about how something must obviously be tru-