Hmm, disagree. Firstly, MM is quite capable of handling themselves, as evidenced by them handing it to, well, everyone who came knocking, from (part of) MoM to OHYEAH and Tutti. They have not done so by luck or by the grace of their enemies, either, but simple buckled down and methodically took out the opposition in harsh Ops. Their line-up was beefed by [T], but their strength was never in numbers, but in leadership/unity.
Furthermore, we foresaw/expected MoM to jump on MM (hence us bending in weird shapes to have the renewed MoM NAP agreement refer to a non-aggression clause towards MM), and frankly if MoM had hit MM we would most likely have shifted back to MoM within a week, leaving frontliners to fight [T]. By then (read: weeks into the war) it was apparent that [T] did not require full focus to fight to a draw (at the very least). The estimation was that if MM were to be attacked, W2V+MM would be able to break MoM relatively quickly and then re-focus on [T] afterwards. In that sense, staying clear from MM was not a bad move for MoM per se. It is true that they would have had less frontline, but it only takes one inactive to force a frontline/massive relocation. Albanian would have sufficed for MM to get their foot in the door, for example.
MoM might have better players than MM on average (or even than W2V), but the facts are that it is riddled with a) inactivity, and b) bad diplomacy/positioning/foresight/luck/whathaveyou. Player skill is but one of the factors going into things, and the only that MoM excelled in. It is not the focus of MM or W2V, who both favour a tribe-approach to the game. As such, measured as a collective MM is stronger than MoM right now and ever since the climb-down to 15 members. They 'look better' now only because of people focusing on numbers, in reality nothing in their leadership and dedicated Ops have changed so they are as lethal as they were back then, if with more means. So no, they do not suck.