Cute op
Stop being soft. Jeez, why are players today so spineless...
That was a well timed and executed op. You guys did well throwing over 200 nukes my way. Lucie even snagged one of her prior villages. Impressive that Lucie hasn't quit after almost being rimmed, she's got ladyballs
Now I've gotten all I've wanted from this game - a world win and a serious op against me where a good chunk of my account was at stake - and can happily retire after this world is over. Maybe poke in every now and then to coplay someone depending on circumstances.
I think you'll find that the bite can hurt, especially for what's about to come.
ODA is a much larger factor to consider imo - ODD simply shows an estimate nukes killed, but how much defense was removed? How many nukes splashed and killed hardly anything, due to smart defending? Nuking efficiency, etc. That will tell the true story, no?
Similar odd taken per village illustrates that it is very similar, if your defending was so superior their would be less losses for the same troop deaths. I can say that kuwtk recapping is better from the stats however the rest is very similar.
I think he means that they used less nukes so the nuke to cap rate is similar, feels pretty irrelevant though as what makes a difference is caps as it takes 2 weeks or less depending on buffs to rebuild nukesno it doesnt, losing 21 villages or 5 even if it cost the same nukes. means you didnt do a better op then us. it not that hard. 300 nukes for 21 villages or 300 nukes for 5?? I wonder which is better
I saw the comments from pain in the other chat about walling the magic op, so i had a look at stats
In the last 24 hours
Side 1:
Tribes: Magic, Spellz, P.T.G, P.T.G.
Side 2:
Tribes: KuWTK, ED!
Timeframe: Last 24 hours
Total conquers against opposite side:
Side 1: 10
Side 2: 5
Difference: 5
Points value of total conquers against opposite side:
Side 1: 73,760
Side 2: 39,491
Difference: 34,269
5 villages for 5.4 million odd
kuwtk/ed op on the 20/7 gained a total of 19.5 million odd for 21 villages
very similar od costs per village as expected for two sides of equal size however, i see that ed! players count this as a successful defence while magics was unsuccessful. I saw that they counted theres as a small op, 4 times the troops lost as a small op compared to this an op
Any comments?
If you look at oda gains you’ll see that we killed massively more defense then you guys did because it was poorly defended. While my stacks were sky high or nothing so they either killed 10 nukes with minimal losses or I’d destaxk completely let nukes splash and snipe/recap.
By trying to tank every nuke like the mong he was, mrg killed the same amount of nukes per loss but his own tribe lost extremely more defense because even some stacks that held took tremendous losses.
This is furthered demonstrated by the fact you guys launched about 150% the nukes on me that we did on him for less caps overall.
You might have better propaganda then your average scrub but the cost of defense and strategy here was night and day. Good work trying to save team morale though.
I could defend an entire op again launched today but your tribe is still feeling the repercussions of your failing core.
Also, you failed to account for the 100+ dodges nukes walking home that we didn’t get odd from but that will be essentially useless atleast on this front until you guys can pull together another subpar mass op