DeletedUser
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Snap; fortunately, my ego can handle it
Yeah, even when you came over to the rest of us in BARB on 67 you never let your ego get out of control
Snap; fortunately, my ego can handle it
Not sure why everyone is so negative about account mergers, if one can't cover an account around the clock, it's always a good idea to merge and bring on a Co. It's not always a negative thing.
The original Jammer0 quit W73. The account is now played by Shayd. This is Shayd's third account in W73 so far. His original account was anthills and it grew to 373 points. Then he played God of Sleep for a short while but then jumped to the much larger Jammer0 account when the original owner quit.
Nwaro had 5 cos (to my knowledge) at least 4 of them have left. The account itself may have quit and been replaced.
Because merges are a waste of tribal resources; think of all those nobles that could be used on enemy villages!
Lol now this tribe is a joke Jammer was one of the only ones I had a shred of respect for over there and Nwaro seemed to be a good player to.
The only reason I figured that out with CODEX was because I checked all there top players and I noticed a fair amount of barb noblers in the conquer history as compared to other tribes and hence it was bought up. The internals and the total number of barbs were only bought up when another forum user brang up the stats and asked me to check them out as if my opinion was missguided, clearly it was not.
27 internals is not great for ODA I will agree on that but I do expect to see some internals as they are a given with Tribalwars, however ODA have only nobled 66% what CODEX has in internals and they have nobled even less than that in barbarian villages. Now, moving on I will admit I may be a bit more biased towards ODA simply because I know a lot more of the players within that tribe and I have seen what a lot of them are capable of, I recently stated that I could see C0v3rt comfortably reaching the top 20 players and now look at him at rank 17 without a single internal or barbarian village noble to his name. I understand he is just one player but when members of a tribe fulfill your expectations you expect to see them do well.
Nwaro arent so good as you may think, they are all from the Tashali acc, biggest flop in Tw history. 14 Million Point acc hits the delete button because they are pussys haha. pls:80% of their conqueres were internals or inactives.Lol now this tribe is a joke Jammer was one of the only ones I had a shred of respect for over there and Nwaro seemed to be a good player to.
It's not really a waste of resources. If you think about it, merging into a better account, the vil will be able to be used in a more efficient manner in the long run. Also, if you think that it's a waste of tribal resources due to the loss of the noble that could be used on an enemy village, you aren't farming enough.
It was a bit of a tounge-in-cheek comment, but I'm happy to expand on it.
At early stages.. 1 or 2 villages, I do think it's a waste. If you are merging simply for a co, take the co, and screw the villages. They are 3k-4k at best. Cat and farm them.
When you are talking more villages, take the co, share the villages equally between the tribe. Better that a larger number of people get a freebie to improve their growth than one person wasting all their time and resources gobbling up villages instead of participating in an op or improving their area.
So yes, a pure merge, one person taking all of another person's villages, is a waste. I've played for a lot of tribes where this is not allowed, not done, and I'm a fan of the rule. One person growing big and fat, blowing all their nobles on a bunch of freebies does not benefit the tribe. All it shows is that they are greedy and not a team player. I'll pass on a tribemate like that any day of the week.
How can you defend stunting the growth of a player who is clearly ahead of the rest of the tribe in terms of farming/nobles? If a player is growing so fast as to have a combined noble count of more than multiple players in a tribe, how can you say "hey you can't noble all of that player's vils because we want to help the rest of the tribe grow." This may not be the case all the time, but in my opinion, you can't say, 'no don't noble those vils save your nobles for an OP.' For all you know, they could be nobling these vils and still have more nobles saved up.
How can you defend stunting the growth of a player who is clearly ahead of the rest of the tribe in terms of farming/nobles? If a player is growing so fast as to have a combined noble count of more than multiple players in a tribe, how can you say "hey you can't noble all of that player's vils because we want to help the rest of the tribe grow." This may not be the case all the time, but in my opinion, you can't say, 'no don't noble those vils save your nobles for an OP.' For all you know, they could be nobling these vils and still have more nobles saved up.
*On a side note, I like your sig.*
I disagree with this, I think players who have been hit fairly hard, lost nukes to bonfires, had sitters not dodge incomings or some other reason for why their growth being stunted should recieve these villas. If you are ahead of the rest of the tribe then there is no real reason why you can't take enemy caps because if you have a lot of nobles you probably have a lot of troops as well. If we had 8 internals in my tribe and gave them all to one player and then further down the road he get's OP'd and quits or he has some RL issue and quits it's a wasted investment, much better to share those 8 internals between 3-5 players or so.
If a player is growing so fast that he has nobles to spare, then why is he sitting on them in the first place and not taking enemy (or non-blue) villages? Seems to me he is stunting his own growth. Why does that entitle him to gobble up a bunch of freebies?
Anyway, merges in general, it's simply a difference of opinion. My opinion is that villages belong to the tribe, not the player. And villages should always be used for the benefit of the tribe, not a single player. Feel free to disagree with me
Topic was merging I believe. Internaling is an altogether different story
At the 1-2 villages, it also depends on the settings. If it is a packet world and you have an offer to merge an account with someone that has a 3-4k village and 2+ Academy levels, I would jump on the offer right away. You would have a train very early on. In packet worlds I tend to try and noble someone with an academy or high smithy level as a first capture that way I can have a full train as soon as possible.It was a bit of a tounge-in-cheek comment, but I'm happy to expand on it. At early stages.. 1 or 2 villages, I do think it's a waste. If you are merging simply for a co, take the co, and screw the villages. They are 3k-4k at best. Cat and farm them. When you are talking more villages, take the co, share the villages equally between the tribe. Better that a larger number of people get a freebie to improve their growth than one person wasting all their time and resources gobbling up villages instead of participating in an op or improving their area. So yes, a pure merge, one person taking all of another person's villages, is a waste. I've played for a lot of tribes where this is not allowed, not done, and I'm a fan of the rule. One person growing big and fat, blowing all their nobles on a bunch of freebies does not benefit the tribe. All it shows is that they are greedy and not a team player. I'll pass on a tribemate like that any day of the week.
Nwaro arent so good as you may think, they are all from the Tashali acc, biggest flop in Tw history. 14 Million Point acc hits the delete button because they are pussys haha. pls:80% of their conqueres were internals or inactives.
http://www.twstats.com/en66/index.php?page=player&id=9874459&tab=info
(Giggles)