500|500

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DeletedUser

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500|500

Has anyone been able to scout that and confirm if there are troops in there or not?

Just wondering :)
 

DeletedUser

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i've successfully scouted it.


he's an admin so use your imagination.
 

DeletedUser22924

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lol ^^ in W6 the STACHE monument still stands :icon_biggrin:
 

DeletedUser

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Morthy should just put in a level 1337 Wall.

One swordsman would stop any attack :p
 
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DeletedUser

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Morthy should just put in a level 1337 Wall.

One swordsman would stop any attack :p

would be funnier if he did a 1337 wall with just a single scout.

do u guys ever wonder if there will be special worlds that will allow you to say, go up to lvl 30 walls and lvl 35 farms, etc?

would be interesting, of course it would take a lot of work for them to make something like that so it is somewhat balanced.
 

DeletedUser

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Also, it will raise up your points and make it really obvious what you have for those who have set points for each village. So then you will need to either make it random for every village, or find village builds with the same points.
 

DeletedUser

Guest
Also, it will raise up your points and make it really obvious what you have for those who have set points for each village. So then you will need to either make it random for every village, or find village builds with the same points.

There is a way around that but I do not know if my words will make sense

Different weighting points for each building and a max PTs level for a village

So you could not max all buildings because once you got to say 10,000 pts you could not build anymore

So you could max any 1 building to a very high level for example as in this case the wall being a small problem 5 pts per level having a wall at level 1000 would only be 5000 pts

Then you can build the rest of your village to 5000 pts FARM space would only be limited to TROOP production and BARRACKS, STABLE and WORK SHOP

The rest of the buildings ONLY be resource dependant

However then it should be heavily weighted against VERY HIGH build levels with the TIME TO BUILD penalty. So for a level 30 wall maybe 3 days a level 100 wall may be 1 week and a level 1000 wall maybe 3 months

That way someone would stand to lose a lot of effort if they did not plan it properly Imagine putting in a months worth of effort for that next level to find out some one has CATS in a SUPER farm with the special weapon that would destroy it in 1 hit LOL

Would be a fun world and 500|500 could be very safe if it got developed correctly

Admittedly this is going to the extreme but the basis sounds fun

Does it make sense ????
 
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DeletedUser

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sorry but ur not making sense:icon_neutral:

At the moment the game is based on POPULATION and MAX BUILDINGS

In essence possibly one world where you


POPULATION is only related to TROOPS and TROOP PRODUCTION


MAX PTS is related to the VILLAGE not the BUILDING

Therefore you can build a very high level Building until you reach MAX POINTS
for the village


This could be made to be less tempting by making the BUILD time very long for a super HIGH level for example
 
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