A Guide to World 5 Changes

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DeletedUser36

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Following the announcement back in February of a new world, World 5, we felt it neccesary to expand and clarify some of the new features and collate it in to one thread.

Game Play

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Archer and mounted archer
The archer is an effective defensive unit. Their arrows are designed to penetrate through strong armour. The mounted archers are able to fight the archers located on the wall.

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Paladin
The Paladin protects your village and your allies. Every player can own only one Paladin (not one per village, but one per player). The paladin is extremely useful during the start-up period and can be recruited for a small amount of resources in the Statue.
The paladin offers the possibility to speed up support troops, when he’s sent with them together.

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Simplified tech-level system
Units have only one tech-level. That means there is no upgrading of technology once a unit is researched.

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New Battle System
To integrate archers and mounted archers, a new battle system is introduced. Battles are fought in multiple rounds. The losses of the defender are distributed in different amounts to the different unit types.
For more information on the battle system, please read the following thread: http://forum.tribalwars.net/showthread.php?t=8928

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Gold coins
As the concept of storing resources in the academy and dispatch it between the academies is very annoying, especially while playing an account with lots of village, the concept for the expansion of an account was improved.

To conquer new villages, every player has to create Gold Coins for packages of 28.000 :wood: , 30.000 :clay: and 25.000 :iron: each in the academy.
If a Gold Coin is created, it cannot be stolen, dissipated or destroyed.

The number of gold coins you own defines the number of noblemen you can create and therefore also the number of villages you can possess.
To be able to create the first nobleman you need one Gold Coin, to create the second nobleman 3 Gold Coins are needed, for the third 6 gold coins etc.
If you have enough gold coins, a noble man can be created for 40,000 :wood:, 50,000 :clay: and 50,000 :iron:.

To clarify:

- To be able to create your first nobleman, you are required to have both 1 Gold Coin and then 40,000 :wood:, 50,000 :clay: and 50,000 :iron:

- The amount of Gold Coins required to create X number of noblemen can be worked out by using the following formula (triangular numbers for any mathematicians):

1 Nobleman - 1 = 1 Gold Coin
2 Noblemen - 1 + 2 = 3 Gold Coins
3 Noblemen - 1 + 2 + 3 = 6 Gold Coins
4 Noblemen - 1 + 2 + 3 + 4 = 10 Gold Coins
5 Noblemen - 1 + 2 + 3 + 4 + 5 = 15 Gold Coins

Graphics

New graphics for buildings when leveling up
The simple village headquarters rises through leveling up and develops to a powerful castle. The simple wall made of wood will be improved when leveled up and become a stone wall when reaching level 20. Also for most of the other buildings there are new graphics depending on the level.

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The picture shows buildings in their second stage of expansion

New symbols for units
The unit symbols were completely revised and can be seen in large size in the smithy.
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Other Useful Information
- Tribes are limited to 150 members
- Beginner Protection lasts for 4 days


-- Tribal Wars Team
 
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