DivineWind
Active Member
- Reaction score
- 70
while that clown who created the other post clearly with the sole intention of bashing burn with out of context and cherry picked evidence, the post does pose an interesting question, which of the top four tribes are in the best position/looking like the strongest contenders for the world win at this early stage. it'd be really interesting to gauge the feelings of the people playing this world on how they see things playing out between four strong contenders. i'll do my best to be impartial, and when responding to points, please do the same with your own counter points, no point in flaming each other, theres already a thread to beat on that guy hahaha. as I am playing in visine i wont comment on them as its impossible for me to be impartial on that one.
Burn
1: position: while burn have indeed failed to solidify control of their own continent, that may not necessarily be a sign of weakness but of priorities. with them at war with fy in the east we can see a clear focus from burn on this rather than clearing out the players of panic. the fact that they have turtled up hard can explain why they still exist, when nukes are needed for a war it simply doesnt make sense to suicide them on a closely turtled tribe. it would delay the war effort and give fy more time to regroup between ops.
I see burn expanding into continent 65 as a power play by them in the long run as that continent would normally have been prime real estate for wus to build a backline out of. largely a byproduct of their war with fy it will be interesting how this will translate between two of the top ranked tribes and their diplo going forward. i think this will ultimately depend on which tribe takes more territory from fy as if burn can turn up the pressure even more i would not be surprised if that continent became largely closed off to burn.
2: players
burn have a strong roster, with notable accounts such as Superdog, Evil Penguin, and of course the king mvp Tudadar. there are a number of other world winners but as i have never played with/ against them they dont get a shoutout, sorry babes.
from the outside looking in i do see some issues though, there are a number of accounts i recognise that are not performing as well as i would have expected to such as cessna, grim reaper and bendyut. these accounts were top players on 96 where i played with grim and against the other two and their performance this world has been, to my eyes at least. disappointing. whether this is because the accounts are being played without the same coplayers, or have taken a backseat due to RL is something i dont know.
more broadly there is a problem facing burn that they dont seem to have addressed, they have a considerable amount of dead weight. between some accounts underperforming and the continuing acadamy in spark that becomes more and more pointless by the day to do with player size, in my opinion burn need to start internalling accounts, for whatever reason this hesitance to consolidate and further compress down is going to hurt their performance going forward, the bloat of the amount of members versus the size of players is something that will in the long run, affect burns performance in the larger scale wars of mid to late game.
3: performance to date
with burn starting to make significant gains against fy its hard not to give them credit on the performance side of things. ranked 2 in ODA its clear to see burn isnt sitting back content in their corner of the world which is always good to see. while a ratio of 3.2 in war villages capped to lost is something you would hope to be higher its worth mentioning that with an ODA of just shy of 19 million as of today, on an average each village lost equates to roughly 850k OD per village or around 42 nukes. this of course is only one representation and doesnt factor in how many villages were attacked and lost, but it does illustrate burns ability to defend and hold its territory and cause immense headaches and popped war footings for anyone hoping to muscle in on their territory.
MEA
1: position
Mea have arguably the best position of the four main tribes, for a couple of reasons. they, like each of the four big tribes have solidified control of most of their continent, wus have gained a foothold there, largely as a result of the merging in of ex bleed accounts which does count against them, their inability to hit and rim bleed has come back to bite them as wus and mea are now for all intents in purposes at war, even if there hasnt been any pnp. going on we see that mea has undoubtedly made the most use of the rim out of the four main tribes, dominating k35 and having an impressive foothold on k36, with only synergy rivalling them there.
they have also made good use of smaller tribes as buffers between the other major tribes. synergy does and wet did provide important breathing room for mea in their war with wus. balex and viking also provide them with a buffer between them and visine making it impractical for conflict there until these tribes are warred down or absorbed by either side. this tactic has helped mea to this point but will they be able to defend properly against the other contenders once these critical buffers have been dismantled going into late game?
2: players
unlike burn i havent had the pleasure of playing with or against any of the players in mea or their acadamy aaa, as such i cant really speak to the general skill level of the tribe. judging from previous forum posts im sure one of you guys can do a better job of filling us all in on this front.
i will say that, much like burn, mea has a bloat problem, their growth is centred largely on a small group of accounts with quite a few others lagging behind, this is either a lack of activity or skill beginning to show. while not as apparent in the main tribes roster as burns might be their acadamy AAA is becoming more and more irrelevant by the day. with ~25% of MEA's caps coming from internals between mea themselves and AAA we can see that they themelves must see this as an issue. boorhong getting banned has resulted in a skewing of these figures somewhat however so its unclear how effective they have been at streamlining their tribe to become the best unit they can be.
3. performance to date
MEA have grown considerably and managed to keep pace with their rivals, unlike their rivals however who have been steadily growing, MEA's rank tends to come in spurts. i have no stats to support this unfortunately but that is my impression from skimming the rankings of both their players in the top 25 and their rank as a tribe.
they have gained a reputation for abusing pp to an unparalleled extent this world, whether this reputation is earned or not is not for me to say, as there have been huge pp spends on the part of each of the top 4 tribes.
their reputation as a tribe that can hold up in and end game fight is for me questionable. they have not been doing terribly against wus, indeed neither side have made any massive gains to be writing home about so far imo, but the way in which trex and babin outplayed them so much in the early game for me is a stain on their record that wont wash out. the then rank 1 tribe was unable to deal with 2 accounts, it will certainly be fun to see whether they have adapted sufficiently now that they face not just those 2 accounts but the rest of the currently ranked 1 tribe in the world.
WUS
1: position
the position wus occupies is in my opinion the worst of the top 4 tribes, this is for a couple of reasons. for one they are the only tribe with a border with each of the other contenders for the win. while burn need not worry about MEA at all and vice versa and visine and mea dont share a border at the moment thanks to the buffer tribes of both viking and balex, wus have major borders with both burn and mea, and a growing border with visine over the last few weeks. while they are currently fighting fy in the south.
they may also have the hardest path to the rim, with the arguable exception of visine, but while visine have to deal with nerds and viking to secure their rim continents, wus have a couple of larger obstacles. for one their fighting with fy presents a dilemma, to break through them to get to the southern rim they would need to divert much needed offense away from the front with MEA, but not doing it will probably see burn continue to grow into k65 which could cripple wus's supply of backline defense in a protracted end game war.
they do have access to one rim continent comfortably which is nice but in the long run its difficult to see how viable wus can be in terms of stacking their considerable FL with the other major contenders in an end game war.
2: players
Wus have a formidable lineup, with 10 of their members currently ranking in the top 25 of the world and familiar faces such as ragnar trex and babin. there are some wild cards for wus such as ragnar and balian who have a reputation for being nitroglycerin for tribal stability and sanity respectively, but so far seem to have kept them in check.
growth wise as the number one tribe i have to give the main tribe credit for being reasonably good for keeping up with growth demands with relatively few exceptions.
their academy, while the strongest of all the academies of the major tribes, still strikes me as superfluous. with so many players with such small village counts its hard to see the logic in not simply internalling and consolidating them into one tribe with only active accounts.
a number of Wus's top accounts are those that came over from bleed so i would love to be a fly on the wall to know how well they have gelled as a tribe now that a couple of weeks have passed.
3: performance to date.
hard to fault Wus's record, with the top war stats in the world and both the number one ODA and ODD they have fought for almost all of their growth. when faced with scale wars however we can see that no significant gains have been made recently against MEA and only marginally better against fy, is it possible that WUS are not as effective at large scale operations as they have been at fighting their enemies up until recently?
Side 1:
Tribes: WUS, IWM
Side 2:
Tribes: MEA, AAA
Timeframe: Last week
Total conquers:
Side 1: 691
Side 2: 581
Difference: 110
Total conquers against opposite side:
Side 1: 10
Side 2: 9
Difference: 1
Points value of total conquers:
Side 1: 4,055,653
Side 2: 3,076,893
Difference: 978,760
Points value of total conquers against opposite side:
Side 1: 80,143
Side 2: 63,416
Difference: 16,727
Side 1:
Tribes: WUS, IWM
Side 2:
Tribes: FY
Timeframe: Last week
Total conquers:
Side 1: 691
Side 2: 141
Difference: 550
Total conquers against opposite side:
Side 1: 29
Side 2: 12
Difference: 17
Points value of total conquers:
Side 1: 4,055,653
Side 2: 393,636
Difference: 3,662,017
Points value of total conquers against opposite side:
Side 1: 191,450
Side 2: 76,891
Difference: 114,559
thanks for reading, be sure to give your own opinion on each of the four top tribes and set me straight on anything ive misinterpreted in your opinion
Burn
1: position: while burn have indeed failed to solidify control of their own continent, that may not necessarily be a sign of weakness but of priorities. with them at war with fy in the east we can see a clear focus from burn on this rather than clearing out the players of panic. the fact that they have turtled up hard can explain why they still exist, when nukes are needed for a war it simply doesnt make sense to suicide them on a closely turtled tribe. it would delay the war effort and give fy more time to regroup between ops.
I see burn expanding into continent 65 as a power play by them in the long run as that continent would normally have been prime real estate for wus to build a backline out of. largely a byproduct of their war with fy it will be interesting how this will translate between two of the top ranked tribes and their diplo going forward. i think this will ultimately depend on which tribe takes more territory from fy as if burn can turn up the pressure even more i would not be surprised if that continent became largely closed off to burn.
2: players
burn have a strong roster, with notable accounts such as Superdog, Evil Penguin, and of course the king mvp Tudadar. there are a number of other world winners but as i have never played with/ against them they dont get a shoutout, sorry babes.
from the outside looking in i do see some issues though, there are a number of accounts i recognise that are not performing as well as i would have expected to such as cessna, grim reaper and bendyut. these accounts were top players on 96 where i played with grim and against the other two and their performance this world has been, to my eyes at least. disappointing. whether this is because the accounts are being played without the same coplayers, or have taken a backseat due to RL is something i dont know.
more broadly there is a problem facing burn that they dont seem to have addressed, they have a considerable amount of dead weight. between some accounts underperforming and the continuing acadamy in spark that becomes more and more pointless by the day to do with player size, in my opinion burn need to start internalling accounts, for whatever reason this hesitance to consolidate and further compress down is going to hurt their performance going forward, the bloat of the amount of members versus the size of players is something that will in the long run, affect burns performance in the larger scale wars of mid to late game.
3: performance to date
with burn starting to make significant gains against fy its hard not to give them credit on the performance side of things. ranked 2 in ODA its clear to see burn isnt sitting back content in their corner of the world which is always good to see. while a ratio of 3.2 in war villages capped to lost is something you would hope to be higher its worth mentioning that with an ODA of just shy of 19 million as of today, on an average each village lost equates to roughly 850k OD per village or around 42 nukes. this of course is only one representation and doesnt factor in how many villages were attacked and lost, but it does illustrate burns ability to defend and hold its territory and cause immense headaches and popped war footings for anyone hoping to muscle in on their territory.
MEA
1: position
Mea have arguably the best position of the four main tribes, for a couple of reasons. they, like each of the four big tribes have solidified control of most of their continent, wus have gained a foothold there, largely as a result of the merging in of ex bleed accounts which does count against them, their inability to hit and rim bleed has come back to bite them as wus and mea are now for all intents in purposes at war, even if there hasnt been any pnp. going on we see that mea has undoubtedly made the most use of the rim out of the four main tribes, dominating k35 and having an impressive foothold on k36, with only synergy rivalling them there.
they have also made good use of smaller tribes as buffers between the other major tribes. synergy does and wet did provide important breathing room for mea in their war with wus. balex and viking also provide them with a buffer between them and visine making it impractical for conflict there until these tribes are warred down or absorbed by either side. this tactic has helped mea to this point but will they be able to defend properly against the other contenders once these critical buffers have been dismantled going into late game?
2: players
unlike burn i havent had the pleasure of playing with or against any of the players in mea or their acadamy aaa, as such i cant really speak to the general skill level of the tribe. judging from previous forum posts im sure one of you guys can do a better job of filling us all in on this front.
i will say that, much like burn, mea has a bloat problem, their growth is centred largely on a small group of accounts with quite a few others lagging behind, this is either a lack of activity or skill beginning to show. while not as apparent in the main tribes roster as burns might be their acadamy AAA is becoming more and more irrelevant by the day. with ~25% of MEA's caps coming from internals between mea themselves and AAA we can see that they themelves must see this as an issue. boorhong getting banned has resulted in a skewing of these figures somewhat however so its unclear how effective they have been at streamlining their tribe to become the best unit they can be.
3. performance to date
MEA have grown considerably and managed to keep pace with their rivals, unlike their rivals however who have been steadily growing, MEA's rank tends to come in spurts. i have no stats to support this unfortunately but that is my impression from skimming the rankings of both their players in the top 25 and their rank as a tribe.
they have gained a reputation for abusing pp to an unparalleled extent this world, whether this reputation is earned or not is not for me to say, as there have been huge pp spends on the part of each of the top 4 tribes.
their reputation as a tribe that can hold up in and end game fight is for me questionable. they have not been doing terribly against wus, indeed neither side have made any massive gains to be writing home about so far imo, but the way in which trex and babin outplayed them so much in the early game for me is a stain on their record that wont wash out. the then rank 1 tribe was unable to deal with 2 accounts, it will certainly be fun to see whether they have adapted sufficiently now that they face not just those 2 accounts but the rest of the currently ranked 1 tribe in the world.
WUS
1: position
the position wus occupies is in my opinion the worst of the top 4 tribes, this is for a couple of reasons. for one they are the only tribe with a border with each of the other contenders for the win. while burn need not worry about MEA at all and vice versa and visine and mea dont share a border at the moment thanks to the buffer tribes of both viking and balex, wus have major borders with both burn and mea, and a growing border with visine over the last few weeks. while they are currently fighting fy in the south.
they may also have the hardest path to the rim, with the arguable exception of visine, but while visine have to deal with nerds and viking to secure their rim continents, wus have a couple of larger obstacles. for one their fighting with fy presents a dilemma, to break through them to get to the southern rim they would need to divert much needed offense away from the front with MEA, but not doing it will probably see burn continue to grow into k65 which could cripple wus's supply of backline defense in a protracted end game war.
they do have access to one rim continent comfortably which is nice but in the long run its difficult to see how viable wus can be in terms of stacking their considerable FL with the other major contenders in an end game war.
2: players
Wus have a formidable lineup, with 10 of their members currently ranking in the top 25 of the world and familiar faces such as ragnar trex and babin. there are some wild cards for wus such as ragnar and balian who have a reputation for being nitroglycerin for tribal stability and sanity respectively, but so far seem to have kept them in check.
growth wise as the number one tribe i have to give the main tribe credit for being reasonably good for keeping up with growth demands with relatively few exceptions.
their academy, while the strongest of all the academies of the major tribes, still strikes me as superfluous. with so many players with such small village counts its hard to see the logic in not simply internalling and consolidating them into one tribe with only active accounts.
a number of Wus's top accounts are those that came over from bleed so i would love to be a fly on the wall to know how well they have gelled as a tribe now that a couple of weeks have passed.
3: performance to date.
hard to fault Wus's record, with the top war stats in the world and both the number one ODA and ODD they have fought for almost all of their growth. when faced with scale wars however we can see that no significant gains have been made recently against MEA and only marginally better against fy, is it possible that WUS are not as effective at large scale operations as they have been at fighting their enemies up until recently?
Side 1:
Tribes: WUS, IWM
Side 2:
Tribes: MEA, AAA
Timeframe: Last week
Total conquers:
Side 1: 691
Side 2: 581
Difference: 110
Total conquers against opposite side:
Side 1: 10
Side 2: 9
Difference: 1
Points value of total conquers:
Side 1: 4,055,653
Side 2: 3,076,893
Difference: 978,760
Points value of total conquers against opposite side:
Side 1: 80,143
Side 2: 63,416
Difference: 16,727
Side 1:
Tribes: WUS, IWM
Side 2:
Tribes: FY
Timeframe: Last week
Total conquers:
Side 1: 691
Side 2: 141
Difference: 550
Total conquers against opposite side:
Side 1: 29
Side 2: 12
Difference: 17
Points value of total conquers:
Side 1: 4,055,653
Side 2: 393,636
Difference: 3,662,017
Points value of total conquers against opposite side:
Side 1: 191,450
Side 2: 76,891
Difference: 114,559
thanks for reading, be sure to give your own opinion on each of the four top tribes and set me straight on anything ive misinterpreted in your opinion