Rand_Althor
Contributing Poster
- Reaction score
- 38
I have always hated co-playing. Never done it on any world I played. Earlier worlds it was advantageous to have a co-player, which to me always seemed unfair but it was something I could deal with. I had the option to co-play but didn't. I knew this would impact my gameplay but not majorly. Also in the earlier days I remember when new players got nobled, they would sometimes join an account in the tribe to co-play and learned a lot. So it was beneficial.
But then having 3-4 players on one account started (which allowed farming 24/7) giving a massive advantage. Then pushing accounts came about which in my mind is cheating the game.
So to me it's simple. Ban co-playing. The account sitting option is there so your account can be watched when you are away. Use that! - its there for that reason. The more accounts on a world, the better the world, I don't think anyone would dispute that. But having 3-4 players on an account drastically reduces the number of account on a world and most of the time these 3-4 players have experience at the game....
But then having 3-4 players on one account started (which allowed farming 24/7) giving a massive advantage. Then pushing accounts came about which in my mind is cheating the game.
So to me it's simple. Ban co-playing. The account sitting option is there so your account can be watched when you are away. Use that! - its there for that reason. The more accounts on a world, the better the world, I don't think anyone would dispute that. But having 3-4 players on an account drastically reduces the number of account on a world and most of the time these 3-4 players have experience at the game....