duck that quacks
Well-Known Member
- Reaction score
- 30
- Bug Priority
- Medium Bug (gameplay slightly affected)
- Bug Type
- Functional bug
- Bug Occurrence URL
- https://itc1.tribals.it/game.php?village=3930&screen=map#523;558
- Bug Reproduction Steps
-
Get attacked
Ocasionally there will be no attack sound reproduced
- Bug Reproducibility
- Happens sometimes
This function is a bit weird, sometimes it works normally and other times it doesn't work at all.
I don't know the mechanics behind it, i dont know if it is supposed to have a maximum reproduction times (which would make sense in case you're receiving a good amount of attacks per second) but that is not what i'm talking about - what I am talking about is that, there are specific times where the game literally does not make any sound with incoming attacks.
I just lost some troops to this, i literally had no clue i had a new incoming arriving because there was no sound alert at all, I dont fully understand what causes this but i just know it happens (not the first time this happened but i get reminded of things when they actually affect me lol)
I don't know the mechanics behind it, i dont know if it is supposed to have a maximum reproduction times (which would make sense in case you're receiving a good amount of attacks per second) but that is not what i'm talking about - what I am talking about is that, there are specific times where the game literally does not make any sound with incoming attacks.
I just lost some troops to this, i literally had no clue i had a new incoming arriving because there was no sound alert at all, I dont fully understand what causes this but i just know it happens (not the first time this happened but i get reminded of things when they actually affect me lol)