How to counter a backtime?

DeletedUser

Guest
What's the best way to counter a backtime?

I've never been backtimed before, so I have no experience with this. I was thinking, maybe you could constantly keep a tab open, that is set to the command confirmation screen with all your troops queued up? That way when your troops get back all you would need to do is hit OK. Would this even work?
 

DeletedUser80956

Guest
Tap the rally point with some cats in your attack, that would be the best way.
 

Muldie325

Guest
What's the best way to counter a backtime?

I've never been backtimed before, so I have no experience with this. I was thinking, maybe you could constantly keep a tab open, that is set to the command confirmation screen with all your troops queued up? That way when your troops get back all you would need to do is hit OK. Would this even work?

Yes it works. It works even better if you have lots of those tabs open and when your troops return you use the t train method to send them as soon as they arrive home. However you need to factor in potential lost troops when you attack hits.

Also this requires advance planning.

What you can do is send all your troops that are in your village out of the village before your troops return home, then hit an "attack again with all troops" link in your quickbar, as there are no troops the game wont load the screen until some troops return, you just need to hover your mouse over where the okay button will be and click spam until it sends.

If the enemy is sending another wave in front of your troops returning they are probably catting your rally point so you cant dodge - as it takes very little to demolish a rally point a small amount of D wont be sufficient, so you need to deconstruct your own rally point, and time it to rebuild right after his first attack but before you need to send out your returning troops.

There is a better method but I have been asked not to share it by the person who told it to me.

Good luck!
 

DeletedUser100063

Guest
Thats a useless Idea just enter returning troops into FA and rapid click it 10 sec before troops return for 10 sec can easily dodge 500ms backtimes

EDIT

never mind the mods fixed this overpowered dodge with new FA
 
Last edited by a moderator:

Muldie325

Guest
I've never used the farm assistant. I did not know you could do this. However there is a way to guaranteed dodge 50ms backtimes. - So long as your rally point isnt catted or you can time the rally point rebuild fine.
 

olympus

Guest
Best way to counter without dodging, get stacked, then even if you dont manage to dodge it, you'll still lose less troops depending amount of def in the village.

 

DeletedUser

Guest
When your troops are on the attack, target Rally Point. When your Troops are already backtimed 1 second - 500ms, your best chance is use the Farm Assistant. You need to adjust template. first. If you are the backtimer and if the attacker targets your Rally Point, Use Slowest Units than your Attacker. Time in calculate distance travel, for example attacker is at Ram Speed, Obviously Nobleman is the slowest, so backtime the attacker by using your Nobleman with slow speed and attack his village before his attack hits you and destroy your rally point. You must timed in the Ram Attackers Arrival Time to your village and Arrival Time Returning Home. Once you;ve calculate it, send the right time of attack that will catch Ram Attackers Troops back home.

but there is easier way. Let your Tribemate backtime the attack. That's easy to calculate on Attack Planner.
 

DeletedUser100063

Guest
@progamer

I think you missed the part where I pointed out the fact the new FA fixed the ability to do super dodges
 

Muldie325

Guest
Seems to be the best option.

No because the rally point only takes ~7 minutes to build. If the backtimer is more than 2 fields away then he can still rebuild the rally point and backtime you in time. Assuming you're at noble speed and he's at ram speed. If you're sending at cat speed - to cat him.. then hitting the rally point means you cant hurt any other building.. if you have a cat train following he can just snipe it. If he really has to he can just send a ramless backtime vs your ram backtime, assuming this is before nobles and you both have no D.

What you can do though is have seperate attacks that cat his rally point right before each of his potential backtime timings hit. Or even just a very small offence so is forced to have his troops outside his village rather than backtiming you.
 

DeletedUser

Guest
@progamer

I think you missed the part where I pointed out the fact the new FA fixed the ability to do super dodges

What do you mean fixed the ability? They give lapse time when you click attack a barb vil? Even though 1 - 500ms can be done dodging manually. I've done it before. Just hope your internet connection is Fast. Before you attack the Target Village. Input another Tab. Fill up the exact or less units, depending on your earlier scout reports and Simulator calculation on how many units you would lose. Now, click Attack and you will have a hanging tab for attack of your units. Now, you attack the Target Village. When you get backtimed 1 - 500ms, you can dodge it by click ok to the hanging tab. :icon_biggrin:
 

DeletedUser93513

Guest
Inspect element used to be awesome for dodging backtimes.
 

DeletedUser100063

Guest
@progamer it worked fine on the old FA obv but on the new FA you need to have troops appear on the FA total to send so even if troop return and you click A it wont work till you refresh the page which wasnt needed on FA the original so 1 sec wasted refreshing a 1 sec backtime screws you :icon_rolleyes: your other methods fine though

personally I think covering backtimes points is the best way but its takes time
 

DeletedUser

Guest
Back Time Specialist are Important for Offensive Players. They have no way to defend, so they used theirs Skills as a way of defense. ^^
 

DeletedUser103302

Guest
Work with someone close who is Defensive and as olympus says, get stacked first. If all else fails, Click Restart And Shake Head.
 

DeletedUser

Guest
I've never used the farm assistant. I did not know you could do this. However there is a way to guaranteed dodge 50ms backtimes. - So long as your rally point isnt catted or you can time the rally point rebuild fine.

There is a trick to escape that. Demolish it yourself and rebuild it.

In fact backtiming is easy, just pick a different unit speed and time.
 
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