xXLordWardXx
Non-stop Poster
- Reaction score
- 349
So, as Im sure everyones seeing it. People quit Tribal Wars pretty frequently. Like, EVERYDAY people quit. Due to w.e reason.
TW needs to come up with a way to make merging/gifting villages easier from the quit players. I know this system could be abused, 100's of players quitting all gifting one player their village. But there needs to be a system to make it as fair as possible.
Like after 30 days in tribe, when you quit (hit delete or go barb) 20% of your villages are RANDOMLY gifted to RANDOM tribe mates.
Then;
60 days in tribe 25% of villages
90 days 30% of villages
120 days 40% of villages
180 days 50% of villages
Players quitting happens, but it makes other players quit. That leads to internaling. Which is the most boring thing about TW. Then people get bored from internaling and then quit themselves... Its a never ending cycle.
People quit this game. ALL THE TIME. There needs to be something done about this. If TW wants to keep players active and motivated. (not to mention more money in their pockets)
I do see some downsides
1. Someone is getting rimmed, a large player with 1,000 villages. He's been in the tribe for say 180+ days, he quits, and 500 of his villages are then 'gifted' to his tribe.
But IDK, Im just kinda brain storming here. Post some opinions, either with dislikes or likes. For the love of Be-jesus lets get something going on the forums lol
TW needs to come up with a way to make merging/gifting villages easier from the quit players. I know this system could be abused, 100's of players quitting all gifting one player their village. But there needs to be a system to make it as fair as possible.
Like after 30 days in tribe, when you quit (hit delete or go barb) 20% of your villages are RANDOMLY gifted to RANDOM tribe mates.
Then;
60 days in tribe 25% of villages
90 days 30% of villages
120 days 40% of villages
180 days 50% of villages
Players quitting happens, but it makes other players quit. That leads to internaling. Which is the most boring thing about TW. Then people get bored from internaling and then quit themselves... Its a never ending cycle.
People quit this game. ALL THE TIME. There needs to be something done about this. If TW wants to keep players active and motivated. (not to mention more money in their pockets)
I do see some downsides
1. Someone is getting rimmed, a large player with 1,000 villages. He's been in the tribe for say 180+ days, he quits, and 500 of his villages are then 'gifted' to his tribe.
But IDK, Im just kinda brain storming here. Post some opinions, either with dislikes or likes. For the love of Be-jesus lets get something going on the forums lol