marrowx
New Member
- Reaction score
- 0
So we all wanna see larger worlds right? One way to make that happen is giving players incentive to make new villages even after getting nobled multiple times, or even if they aren't looking to seriously play the world anyomre.
The idea:
Players logging in every single day for a week should get a random green flag as a reward .
Multiplier - (imo this is needed to keep players interested and to keep logging and making new villages after getting nobled.) - after each month of logging in every single day you get a +1x multiplier on your flags. So for example month 3 you would be getting 3 random green flags every week.
Everyone knows new players are at a somewhat large disadvantage when it comes to flags.
Imo green flags are ideal, because they will be a big help for newer players, while for anyone playing seriously and for a long time this will be nice, perhaps worth the couple minutes to keep logging in but nothing special.
There are a lot of ways to change things up - for example there could be points or od based multipliers aswell to get more activity, but you get the main idea so lets discuss!
The idea:
Players logging in every single day for a week should get a random green flag as a reward .
Multiplier - (imo this is needed to keep players interested and to keep logging and making new villages after getting nobled.) - after each month of logging in every single day you get a +1x multiplier on your flags. So for example month 3 you would be getting 3 random green flags every week.
Everyone knows new players are at a somewhat large disadvantage when it comes to flags.
Imo green flags are ideal, because they will be a big help for newer players, while for anyone playing seriously and for a long time this will be nice, perhaps worth the couple minutes to keep logging in but nothing special.
There are a lot of ways to change things up - for example there could be points or od based multipliers aswell to get more activity, but you get the main idea so lets discuss!