Mctribes not a problem in world 5?

phillinley

Guest
With 150 members allowed in each tribe, I really don't see that there will be a big push for huge tribe families. Well, except for TUBA, XIG and the other traditional mctribe folks which, although big, are not effective in their mctribeness.
 

DeletedUser

Guest
With 150 members allowed in each tribe, I really don't see that there will be a big push for huge tribe families. Well, except for TUBA, XIG and the other traditional mctribe folks which, although big, are not effective in their mctribeness.

lol and definitely RUM :lol:
 

DeletedUser

Guest
Yeh... How come you forgot... the creator the lord the undisputed the one and only..............RUM .... too bad they failed in w4 ... :p
 

DeletedUser

Guest
150 members limit is an excellent choice.
80 is definitely not enough.
 

DeletedUser5267

Guest
i hope their isn't a RUM or TUBA or XIg in world 5, i want fresh new tribes
 

DeletedUser4186

Guest
Allying vet player tribes is a bigger issue imo. What threat is a family tribe where most are new/inactive.
 

DeletedUser

Guest
I'm sitting right next to the guy who just started RUM-I...
 

DeletedUser

Guest
Well I don't know if you can change abbreviations or not, but I've seen RUM, RUM!!!, RUMTLS, RUM-Kr; also [RO], [RO2], RO-F, RO-DAC, RO-WL, RO-UE, ROa; also HOT, HOT|NW


*sigh*
 

arya009

Guest
Well I don't know if you can change abbreviations or not, but I've seen RUM, RUM!!!, RUMTLS, RUM-Kr; also [RO], [RO2], RO-F, RO-DAC, RO-WL, RO-UE, ROa; also HOT, HOT|NW


*sigh*


wtf!!! here in W5???? :icon_eek:
 

DeletedUser

Guest
Lol My tribe really wiped out RUM in world 4 atleast i think we did i know we had a war with them...




-JG- 4 L1f3
 
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