The Great 1One1
Guest
I just wondered what village builds people tend to use. Most players tend to build barracks, stables, academies, smithies, rally points, resource pits, farm, warehouses and walls to their maximum levels in their villages.
But what about the workshop, market, village hq and hiding place?
I decided pretty early on that I'd leave HQ at 20, market at 20, workshop at 10 and hiding place at 0. I kept that on until I hit the delete button (although part of the reason was that I just couldn't be bothered to change the building levels in every single village), but in hindsight, the only thing I would change, would be to have the hiding place at level 10 (it hardly takes up any farm space and is useful for rebuilding your walls when cleared).
I liked having workshop at 10. Most people think this is too high. In most villages, I agree this would be the case, and workshops don't really need to be higher than level 2. But when making catapult villages, it is pretty essential to have them at a higher level, unless you were willing to wait a couple months for every one to be fully built. I didn't want to change the levels specifically for village type, because then the enemy will eventually figure out what are in my villages without scouting.
Village HQ at 20 is fine in my opinion. Only reason for it to be higher is to rebuild the walls when demolished. But after level 20, the farm prices start getting extremely high, so I will leave it at 20.
Market level at 20 can also be considered too high. The original rob23 liked to have his at level 22. In fact, my village build is actually a replica of his, apart from the market level. He liked the fact that with every market, you can send enough resources to another village worth a whole noble. That's fair enough, but the farm prices were too high for me and I rarely had a village with all three res above 50k anyway. So level 20 worked fine with me
My vills were at 9.785 points at this build. What village builds took your fancy, and why?
But what about the workshop, market, village hq and hiding place?
I decided pretty early on that I'd leave HQ at 20, market at 20, workshop at 10 and hiding place at 0. I kept that on until I hit the delete button (although part of the reason was that I just couldn't be bothered to change the building levels in every single village), but in hindsight, the only thing I would change, would be to have the hiding place at level 10 (it hardly takes up any farm space and is useful for rebuilding your walls when cleared).
I liked having workshop at 10. Most people think this is too high. In most villages, I agree this would be the case, and workshops don't really need to be higher than level 2. But when making catapult villages, it is pretty essential to have them at a higher level, unless you were willing to wait a couple months for every one to be fully built. I didn't want to change the levels specifically for village type, because then the enemy will eventually figure out what are in my villages without scouting.
Village HQ at 20 is fine in my opinion. Only reason for it to be higher is to rebuild the walls when demolished. But after level 20, the farm prices start getting extremely high, so I will leave it at 20.
Market level at 20 can also be considered too high. The original rob23 liked to have his at level 22. In fact, my village build is actually a replica of his, apart from the market level. He liked the fact that with every market, you can send enough resources to another village worth a whole noble. That's fair enough, but the farm prices were too high for me and I rarely had a village with all three res above 50k anyway. So level 20 worked fine with me
My vills were at 9.785 points at this build. What village builds took your fancy, and why?