Rejected Rune Wars

  • Thread starter DeletedUser122413
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DeletedUser122413

Guest
This isn't an improvement as such, but could TW team look at the idea of getting rid of rune wars or only open certain worlds up to it, as a player that has played the game for nearly 10 years, I used to love the days when worlds were won and ended purely based on all out war, I feel the rune wars/villages speed up a world and finish it even when there is a lot more fighting and enjoyment of the world that can be done.

I know many players that wouldn't be sad to see runes go, so I hope this could be taken into consideration. The information that states a world is rune, could be added at the start when the other information is given such as world speed etc.

Thanks
Outlaw
 

JawJaw

Awesomest CM Ever
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Hi

Thank you for your suggestion. This idea is rejected.
Please note that Rune Wars is a game setting as the others and is therefore only active on some worlds, and not all.
When it is active, it is always announced in the announcements of the world.

For example:
World 102 which is a Rune Wars world
https://forum.tribalwars.net/index.php?threads/start-of-world-102.281514/

High Performance which is a Dominance world
https://forum.tribalwars.net/index.php?threads/new-high-performance-round.281585/
 
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