DeletedUser
Guest
Side 1:
Tribes: ALF, EDWR, EDWC
Side 2:
Tribes: A-4ZL!
Timeframe: Forever
Total conquers against opposite side:
Side 1: 124
Side 2: 1,174
Difference: 1,050
Points value of total conquers against opposite side:
Side 1: 1,147,582
Side 2: 10,985,646
Difference: 9,838,064
I got into a conversation recently about some really ancient TW days. Ancient only because it was a time we didn't have as much help to make the game faster and less time consuming. eg scripts.
Looking around my area and thinking about how I started on w55 got me thinking about one consistency from ancient times to even now........ Spying.
Spying can be a magor factor on how something turns out. I say "can", because it doesn't always workout that way. A few years ago there was this event in TW called "teachu". I recall speaking to someone about how it all went and telling him the buzz that was going around at the time. Giving him a look from an outsiders view. He said he would be disappointed if no one had spied on "teachu" cos it was a part of the game too.
I did assure him that teachu was a success and from the buzz I had been hearing there was no reason for him to be disappointed cos all aspects of the game did get covered -.-
he laughed and went
I would say 99% of us have experienced the effects of a spy and our reactions to it sure wouldn't be so jovial
Anyway I have put these stats here as an example, I look at them and wonder how much spying contributed to them. What would a spy be able to pass on? Even now at this stage how will these tribes be effected by spying?
Tribes: ALF, EDWR, EDWC
Side 2:
Tribes: A-4ZL!
Timeframe: Forever
Total conquers against opposite side:
Side 1: 124
Side 2: 1,174
Difference: 1,050
Points value of total conquers against opposite side:
Side 1: 1,147,582
Side 2: 10,985,646
Difference: 9,838,064
I got into a conversation recently about some really ancient TW days. Ancient only because it was a time we didn't have as much help to make the game faster and less time consuming. eg scripts.
Looking around my area and thinking about how I started on w55 got me thinking about one consistency from ancient times to even now........ Spying.
Spying can be a magor factor on how something turns out. I say "can", because it doesn't always workout that way. A few years ago there was this event in TW called "teachu". I recall speaking to someone about how it all went and telling him the buzz that was going around at the time. Giving him a look from an outsiders view. He said he would be disappointed if no one had spied on "teachu" cos it was a part of the game too.
I did assure him that teachu was a success and from the buzz I had been hearing there was no reason for him to be disappointed cos all aspects of the game did get covered -.-
he laughed and went
"muhahah cool!"
I would say 99% of us have experienced the effects of a spy and our reactions to it sure wouldn't be so jovial
Anyway I have put these stats here as an example, I look at them and wonder how much spying contributed to them. What would a spy be able to pass on? Even now at this stage how will these tribes be effected by spying?